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See, I get that, but harder *how*? And how does one logistically close the "gap" of "harder"? These games deal in numbers, and what I'm asking for is where in the game to go to up my numbers to meet the expansion's numbers?
Again, all I can think is I need to unlock some armor merchant or something. |
In this sense GW has some similarities to a first person shooter. The gap in player skill will become more apparent if you try to pvp.
I can see how this might be confusing, as most "rpg" games are built assuming the player is an uncoordinated tool who will grind to get an advantage instead of actually becoming a better player. The mmo's are designed to require grinding to maximize the profits earned from subscription fees.
I'd say get over it and look up some common hero team builds(n/rt....) OR spend the next few years playing until you end up with a bunch of n/rt's.


