600 smite with shadowform?

Gabs88

Desert Nomad

Join Date: Jan 2011

I googled for some builds but couldn't actually find any. A quick test revealed that you can easily keep yourself alive with 600+shadowform, and that the smite monk is capable of dealing higher damage through you then the 26 that is cap on SF.

I just imagined that permanent spell immunity in combination with 600 would at least be of some use but I couldn't find any builds for this at all? Anyone actually use this? Or is it inefficient for some reason?

Rice

Rice

Furnace Stoker

Join Date: Jun 2005

WTB Any Req Bladed,Echovald,Ornate,Outcast Shield,Gothic Defender,Str Req Diamond Aegis, +HP/+10 VS

[TAM]/[ToA]

N/

U cannot cast holy wrath on urself and retribution is slow

Maya Cerestiez

Maya Cerestiez

Frost Gate Guardian

Join Date: Oct 2009

Sweden

HYAHHHHH!

It's easier to just combine 55 with Shadowform. Problem is damage dealing. Wtb smiting line rework.

Andemius

Krytan Explorer

Join Date: Nov 2008

Vanguard's Last Stand [Hero]

W/

You haven't found any builds because for the most part, an assassin can do tanking and dungeon running better. The only thing I ever used 600/smite for was CoF HM.

Side note, if you take Spell Breaker instead of SF, you don't restrict your secondary profession.

munchnabe

Lion's Arch Merchant

Join Date: Dec 2008

Tears of the Ascended [ToA]

600 with SF used to be used in DTSC 600/smite is a team. Its possible to use a hero which has also been done before. It actually used to be pretty popular but with nerfs to holy wrath better things have come along. just a rehash of old builds.

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

The holy wrath nerf really hit 600/smite badly and sadly so far there hasnt been a viable replacement.Its quite sad in a way how a team setup revolved around 2 skills ( thats how i feel ) holy wrath an retribution - more holy wrath tho .And anet managed in a weird and maybe funny way to almost kill off the 600/smite and replace them with say a sf team.
I may be wrong but when a while ago i tested a bonded sin with ( its late and memory is fuzzy ) err the skill that makes melee dmg increase - even tho the bond comes from the monk the sin can only do dmg upto the dmg cap of sf so your 600/smite with sf is going to hit the same problem at a guess

Lithril Ashwalker

Lithril Ashwalker

Jungle Guide

Join Date: Dec 2008

Alabama

A/

and that folks shows that despite the general population complaining about how OP sins are even with sf changed- certain elites were made for certain professions.


saw a variant online im gonna go look for to post a reply with (edit) with serpents quickness and spellbreaker, usually by the time they are dead u usually have SQ back up anyway. despite the cooldown.

superraptors

superraptors

Grotto Attendant

Join Date: Dec 2008

W/

arcane echo + sb with blessed aura?

Andemius

Krytan Explorer

Join Date: Nov 2008

Vanguard's Last Stand [Hero]

W/

Quote:
Originally Posted by Eragon Selene View Post
You cant Perma Spell Breaker.......you can SF. I have "tested" 600/SF and you can tank just about anything.

The issue is dmg......you can carry maybe 1 skill like radiation field to help with the lack of Holy Wrath but still no good fix.

But to comment on the quote......SF>SB....you can perma SF without cons. Well... depends. Under certain conditions you can. In any case, I never said SB is better then SF, merely an alternative if you don't wish to go Mo/A.