I have been in an artmood lately and I'm practicing more now. I thought I'd share my progress from first to the newest. After I have done a few and figuring how to work step by step I'm actually finally going to starting working on more OC's for my Original Story.
My first drawing I actuall finished. Haven't really tried shading on this one though.. I used my Mesmer as the model.
InfestedHydralisk Goes Digital
InfestedHydralisk
My second, it's still in the works but here I'm actually trying to do some shading. It's a gift for Marshmallow.
''The Storm''.
HigherMinion
You got the face and the tits down perfectly on the first picture, yet the face, which I usually consider to be the easier section... Looks slightly squashed.
InfestedHydralisk
Honestly, I find the facial details a little harder to do. But I'm trying to work on it..
Relyk
Leave minion to only worry about the tits and the face.
BlackXI
Woot IH drawing! Both of those look like a good start. I hope we get see more!
InfestedHydralisk
A new original character for my original series. This is ''The Storm''.
http://infestedhydralisk.deviantart....torm-294461137
http://infestedhydralisk.deviantart....torm-294461137
InfestedHydralisk
Practiced some on paper and made this:
http://infestedhydralisk.deviantart.com/#/d4xqv67
http://infestedhydralisk.deviantart.com/#/d4xqv67
InfestedHydralisk
Drew this as a gift for a friend:
http://infestedhydralisk.deviantart....Derv-299156834
http://infestedhydralisk.deviantart....Derv-299156834
Charlie Dayman
It looks like you're getting down the idea of the outline and form to the figure. Though I think you should start incorporating structure more as you continue to work on your figure drawings.
Structure will help you with understanding the planes and surface changes on the human body to prevent it from looking flat. Try using brush strokes in a direction that reflects the surface change. A good artist that uses this technique is Andrew Loomis:
Also, don't think of shading or value as just a color change. Understand the underlying structure first, and then believable shading will follow.
Structure will help you with understanding the planes and surface changes on the human body to prevent it from looking flat. Try using brush strokes in a direction that reflects the surface change. A good artist that uses this technique is Andrew Loomis:
Also, don't think of shading or value as just a color change. Understand the underlying structure first, and then believable shading will follow.
InfestedHydralisk
Thanks Charlie, I have been thinking of doing a couple of faces first before I continue on to more waist-up/full-body pictures. Since faces are quite important in destinquishing characters.