For basic maxed ranger armor, is there any advantage to choosing one set over the next besides the looks of it?
For example, one set does not provide any bonuses that another does not, correct?
Quick question on Armor
Clean
Voodoo Rage
No, they are all the same functionally.
Zenzai
In this day and age of Guild Wars, it's purely cosmetic differences.
Clean
much appreciated

ogre_jd
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In this day and age of Guild Wars, it's purely cosmetic differences.
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When Factions came out, it had a version of each armor piece with each bonus (glad I missed that part - the crafter menus must've been insanely long!), though this wasn't done retroactively to Prophecies armor (as far as I know).
When Nightfall came out, armor Insignias were introduced, setting up the system we have today where all armor for each profession has identical stats and the user having to buy the prefix bonuses.
Now if only they'd go one step further and make max collector armor worthwhile by allowing it to have Insignias. :P (currently worthless as, even for for new players on their first character, it's easier to obtain crafted max armor - trophy drops are just too rare!)
Mr Dinkleberg
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Now if only they'd go one step further and make max collector armor worthwhile by allowing it to have Insignias. :P (currently worthless as, even for for new players on their first character, it's easier to obtain crafted max armor - trophy drops are just too rare!)
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MisterB
Trophy drops have been severely reduced due to the loot scaling update. Before that, collector armor was easier to acquire. Now, not so much.
GODh
The biggest problem with most collector's armor is that you cant use insignia's on them...