Update - Thursday, May 17, 2012
Mintha Syl
Reformed
Mixed feelings on the pve title change. This should have happened years ago if not from the very beginning. I really like that they finally did this but I'm confused why as a developer they have this consistent trend of making things easier for casuals down the road. Why not just implement things this way from the get go?
Works on EotN ones for sure, can't say on LB.
Works on EotN ones for sure, can't say on LB.
Missing HB
Thank You for the alliance battles update( i'm amazed noone posted such a thing, just debating only about the pve change ( lol..)). Although it's maybe too late, it's still a great move and show that the community isn't completly ignored.
Not A Standard Name
I have Kurzick rank 4 and my skills seem to behave like old rank 8. Does someone know when it maxes?
It applies to the passive buffs of EotN. But Lightbringer has still the same description.
And so does Lightbringer Gaze.
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Yay for this. Though, does it only apply to active skills or to the passive "buff" the title gives?
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And so does Lightbringer Gaze.
Kelvin Greyheart
The PvE ranks should have been like this from the beginning. My only complaint, if you can call it that, is that they are now so trivial to get max power, that you may as well have remove the title requirements entirely.
The Lightbringer effect itself isn't changed. Glaiveway never required specific ranks, though they did certainly help.
The barrier to entry for DoA is largely mechanical (speaking of trenchway). Maximized pve skills aren't going to make people better at spiking, or handling splits correctly. There are minimum thresholds for stuff like having lightbringer ranks for tendril's, but someone who cannot mechanically do it is going to fail with max PI and lightbringer regardless.
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Actually... this will make for much more active farming and speedclearing too. All it takes is 3 full NM books + the one you do while finishing EotN, and you get LB to 3-4 just by finishing the campaign. I wonder if we'll see DOA groups open up for the first time.
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The barrier to entry for DoA is largely mechanical (speaking of trenchway). Maximized pve skills aren't going to make people better at spiking, or handling splits correctly. There are minimum thresholds for stuff like having lightbringer ranks for tendril's, but someone who cannot mechanically do it is going to fail with max PI and lightbringer regardless.
MithranArkanere
- Now you only need to max rep titles in a single character. The rest can simply play in NM and they'll get the title to the rank required by the time they reach the end.
- The luxon and kurzick are still annoying, but maybe with more people in AB and better rewards even if losing they might be a little less annoying.
- Also good news for those that were considering spamming sacrifice skills to get rid of those non-spammable sweets. Maybe they should do the same with tonics, giving fireworks in exchange.
- And thank Melandru, those damn spores have now a permanent visual effect. I can't count how many times I've been hit by them even though I was at a safe disatance from any stone mushrooms, when the effect suddenly appeared.
- The luxon and kurzick are still annoying, but maybe with more people in AB and better rewards even if losing they might be a little less annoying.
- Also good news for those that were considering spamming sacrifice skills to get rid of those non-spammable sweets. Maybe they should do the same with tonics, giving fireworks in exchange.
- And thank Melandru, those damn spores have now a permanent visual effect. I can't count how many times I've been hit by them even though I was at a safe disatance from any stone mushrooms, when the effect suddenly appeared.
Daesu
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I have Kurzick rank 4 and my skills seem to behave like old rank 8. Does someone know when it maxes?
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It seems to me to be a straight out +5 rank in effectiveness. For EOTN PvE skills, you max out at r5. For Kurzick/Luxon PvE skills, you should max out at r7.
Tom Swift
I'm maxed on Luxon skills at r6.
Daesu
That would be strange because on my account with r5 Luxon, I only have a r10 effectiveness. Did they change it so that it skips to r12 effectiveness when you hit r6?
EDIT: Ok, I tested this by bringing that account to r6 Luxon since I was almost there anyway. It does skip to r12 effectiveness when I hit r6 so you are right, for Kurzick/Luxon PvE skills, you max out at r6.
EDIT: Ok, I tested this by bringing that account to r6 Luxon since I was almost there anyway. It does skip to r12 effectiveness when I hit r6 so you are right, for Kurzick/Luxon PvE skills, you max out at r6.
Lithril Ashwalker
k, i know imma get chewed out for this, but this is why they should bring back ursan, they nerfed Ursan elites because it wasnt group friendly if u werent max, its sooo damn easy to get now they should revert them back to the previous stats - rollback ursan theway it used to be = more grouping = more fun = less QQ
Tom Swift
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k, i know imma get chewed out for this, but this is why they should bring back ursan, they nerfed Ursan elites because it wasnt group friendly if u werent max, its sooo damn easy to get now they should revert them back to the previous stats - rollback ursan theway it used to be = more grouping = more fun = less QQ
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Mercury Angel
Does this mean Signet of Illusions no longer enables you to have supermaxed PvE spells?
??iljo
I thought ursan was nerfed coz u could faceroll anything...
oh wait....
oh wait....
Kelvin Greyheart
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k, i know imma get chewed out for this, but this is why they should bring back ursan, they nerfed Ursan elites because it wasnt group friendly if u werent max, its sooo damn easy to get now they should revert them back to the previous stats - rollback ursan theway it used to be = more grouping = more fun = less QQ
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Speed clears have always been optimal ways of doing the elite areas. Bringing back ursan won't change that either. It took the death of ursan for many to realize the true power of terras, and tactics more complicated than c space. Even with many of the 'nerfs', the current team setups blow anything that ursan could do clean out of the water.
RedDog91
Okay, this weekend is ridiculous.
17,000 Imperial faction from just one match (5000 from kills, 12000 for winning).
17,000 Imperial faction from just one match (5000 from kills, 12000 for winning).
Tom Swift
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I don't see what that would accomplish. 7 hero teams designed around a specific character make ursan completely redundant for general content. Something like dagger spam, or even a basic esurge bar will pump out more damage when complimented by heroes. Ursan's power lies in the near total lack of a need for any attempt at overall team synergy. With full hero teams, you need to deliberately limit yourself to make ursan matchup at all favorably.
Speed clears have always been optimal ways of doing the elite areas. Bringing back ursan won't change that either. It took the death of ursan for many to realize the true power of terras, and tactics more complicated than c space. Even with many of the 'nerfs', the current team setups blow anything that ursan could do clean out of the water. |
Kunder
From what I can tell the PvE titles seem to scale so that your current rank is doubled for the purpose of determining skill strength.
Showtime
Look at all this nice stuff they did for pve'rs!!!! WOW GOOD JOB ARENANET NCSOFT WHOEVER!
Ah I remember not wanting to make a mesmer and any new toon cuz the problem with obtaining max pve skills. Seems like we asked for less grind for sooo long.
Too bad Im now on d3. If you want something to tie over over til gw2 come play with us.
Ah I remember not wanting to make a mesmer and any new toon cuz the problem with obtaining max pve skills. Seems like we asked for less grind for sooo long.

Too bad Im now on d3. If you want something to tie over over til gw2 come play with us.
Daesu
aspi
Jesus Anet just give everyone in the game a gwamm title while you are at it. wtf is wrong in putting a little effort in the game. ffs I am beginning to doubt my purchase of gw2.
EPO Bot
The game is finished. Everyone has at least one GWAMM allready. This is just nice for people who still want to make a new PVE character and thats fine.
Xenomortis
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Title Change
Decreased the title rank required to get maximum effectiveness from title-based PvE skills. |
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Jesus Anet just give everyone in the game a gwamm title while you are at it. wtf is wrong in putting a little effort in the game. ffs I am beginning to doubt my purchase of gw2.
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The PvE skill change was a good one since the original design of those skills was beyond retarded.
DiogoSilva
Playing AB this weekend is lovely. Loads of points, even for your hard work when you lose, and matches that don't take half an hour to start (in fact, take several seconds or one minute).
Playing as the underdog is actually worth it now.
Playing as the underdog is actually worth it now.
Mintha Syl
Bright Star Shine
Thank you Anet for giving AB the update it deserves. Wait, what's that? It's 4 years late? Damn, well, it's the thought that counts?
Couldn't care less about the eotn titles. All it's done is make me laugh even harder at [DL] because their members (if they still exist) grinded their asses of to get useless titles to do 4 more damage and still suck at the game, for nothing.
Couldn't care less about the eotn titles. All it's done is make me laugh even harder at [DL] because their members (if they still exist) grinded their asses of to get useless titles to do 4 more damage and still suck at the game, for nothing.
cosyfiep
I still do not have a gwamm (25 titles is as close as I have)....so not everyone has one (nor do any of my guildmates).
just glad they are still doing updates at this point since the team moved over to gw2---
already have the sweet title ----now for the chest running title update
tumbleweeds
more tumbleweeds
more
and
more
guess I will just have to wait a few more years then
just glad they are still doing updates at this point since the team moved over to gw2---
already have the sweet title ----now for the chest running title update
tumbleweeds
more tumbleweeds
more
and
more
guess I will just have to wait a few more years then

Mintha Syl
Daltanis
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Jesus Anet just give everyone in the game a gwamm title while you are at it. wtf is wrong in putting a little effort in the game. ffs I am beginning to doubt my purchase of gw2.
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I'm 99% sure Anet will continue to nerf this game and make getting HoM/GWAMM significantly easier.
For starters, as GW2 gets closer to release, some stuff will become increasingly harder to acquire as the population plummets. People who are still here, especially people who have bought the game in the last months specifically because of HoM, will not be happy at the prospect of not being anywhere near finished with what they payed for.
Second, theres the problem of continuing to sell GW1 after GW2 releases. I haven't seen them confirm or deny that they will do this yet, so correct me if they have, but it only makes sense business wise that they would
If they do do this, its possible the population will spike again, but with more people from the general MMO community. I can tell you from experience, when that group of people sees how much time and effort it will take to get HoM/GWAMM, and how much that will take out of GW2 time, they will be furious.
So unless Anet wants to experience the kind of whining that Blizzard has for the past 7 years from its player base, they will pretty much be forced to apply all around nerfs to the game.
There are people who have played this game since release who put years of hard work into getting these things. They will say its not fair. My question to those people is why do you care? Its a video game. Were talking about cosmetic fluff.
If you enjoyed the game while you played it, thats all that should matter to you. Don't concern yourself with how much enjoyment other people get, or how much effort they want to put in to get it.
"But it effects my gameplay too. They are making the game too easy and its effecting my experience."
Theres a million different ways to make the game more challenging for yourself, and you know it.
Reformed
Ayuhmii Shanbwa
i dont have GWAMM at all, but i played these almost 7 years to have fun with others and make some kinda roleplaying chars.... and do events like wintersday and such for fun
tbh, i dont even try to get GWAMM, as i dont like all titles enough to get em, i mostly am busy with proph titles and done like all eotn ones on my main
just need LDoA and cartographer (which i wish would be able to get through exploreable missions in proph tbh... yea, thought about that mostly after i suggested it)
i may do elona and cantha carto's, but not sure if i even bother, i have the missions done on NM already
oh, a lil too offtopic, sry
anyway, this move makes people do it more, as we can get our skills easier to max without being forced to grind
i'll do kurz with vqing kurz areas, as i dont AB... but i wanna get it to last rank, just for fun
i think whats left in GW now, are roleplayers, people who enjoy redoing old stuff, people who enjoy farming/grinding and those who still need/want their titles for HoM or just for fun (like me, i want em for fun, as i wont even join GW2)
so giving us stuff making the game easier to get stronger (not easier by itself, imo), will make people have fun more in Anet's only game for now, until their next game comes out... only natural i think
i love to see lower ranks having max effects of skills, so that those who stay, wont need to redo every grind just to get the most out of these skills
those who dont like it, prolly only think "hey!! i had to go through alot more, so others have to suffer through the same" and that wouldn't be good advertism for GW2, imo
let GW be a bit easier to play through, as the skills now can be used earlier, and HoM still requires them to be maxed, which most people (even myself) have done by now
thats what i think is going on now, the last few months in GW, after that GW2 will be first priority.... and after a while they may have done enough, so that some devs can return to GW, i think.... i hope
tbh, i dont even try to get GWAMM, as i dont like all titles enough to get em, i mostly am busy with proph titles and done like all eotn ones on my main
just need LDoA and cartographer (which i wish would be able to get through exploreable missions in proph tbh... yea, thought about that mostly after i suggested it)
i may do elona and cantha carto's, but not sure if i even bother, i have the missions done on NM already
oh, a lil too offtopic, sry
anyway, this move makes people do it more, as we can get our skills easier to max without being forced to grind
i'll do kurz with vqing kurz areas, as i dont AB... but i wanna get it to last rank, just for fun
i think whats left in GW now, are roleplayers, people who enjoy redoing old stuff, people who enjoy farming/grinding and those who still need/want their titles for HoM or just for fun (like me, i want em for fun, as i wont even join GW2)
so giving us stuff making the game easier to get stronger (not easier by itself, imo), will make people have fun more in Anet's only game for now, until their next game comes out... only natural i think
i love to see lower ranks having max effects of skills, so that those who stay, wont need to redo every grind just to get the most out of these skills
those who dont like it, prolly only think "hey!! i had to go through alot more, so others have to suffer through the same" and that wouldn't be good advertism for GW2, imo
let GW be a bit easier to play through, as the skills now can be used earlier, and HoM still requires them to be maxed, which most people (even myself) have done by now
thats what i think is going on now, the last few months in GW, after that GW2 will be first priority.... and after a while they may have done enough, so that some devs can return to GW, i think.... i hope

Coast
man, having a blast in ab =D
DontAsk
Very fun to see so many people in AB. A bit disappointing that the border is still very much static, though. After playing both yesterday and today, I saw Etnaran Keys only once and then it went back to Kaanai Canyon in the next rotation. The reward boost was needed, but something else needs to be changed to fix the problem with the border being stuck in the deep territory maps.
Elnino
Map change should be brought down to 2 hours instead of the current 3.
mrmango
Great update, all good changes
betterjonjon
Love the AB change...forgot how much I liked to play it back in the day. Was hoping to play saltspray some this weekend, but it looks like that wont be happening
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Voodoo Rage
Not even close to a GWAMM. I think I have like 10 titles (and most notably only maxed 3 PvE Skill titles). A lot of people could care less about grinding out titles and the ones link to the PvE skills are the very definition of a grind.
Nekodesu
I LOVE THIS UPDATE. It's awesome. It's wonderful. It's AB time. I really, really hope AB will stay active after this update, for all of us who watched it die, please let it come back ._.
Gileas898
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Thank you Anet for giving AB the update it deserves. Wait, what's that? It's 4 years late? Damn, well, it's the thought that counts?
Couldn't care less about the eotn titles. All it's done is make me laugh even harder at [DL] because their members (if they still exist) grinded their asses of to get useless titles to do 4 more damage and still suck at the game, for nothing. |
jazilla
AB is back and that is totally a good thing. When the FA and JQ stuff started seeing mroe play, it first seemed like a great thing. AB is so much fun. Even when matches go bad, I don't care. Nice to see a resurgence of the format.
Lordkrall
Aye, played some AB yesterday for the first time in years. Really love the fact that it seems to be very much alive again.