Quote:
Originally Posted by Captain Bulldozer
but most are assigned to the NPCs (you just don't see this happening as they never physically appear
Sometimes for a split second and if you have your cursor in the right spot, you can see the item that drops but it disappears before it even gets all the way in the air.
As far as drops go, I don't think more time played = less drops/quality. At times I've left GW open and logged in for an upwards of 6+ hours and when I actually do play, I don't notice any decrease in drops.
However, a long, long time ago (In a galaxy far, far away), if you farmed the same creature for hours on end, you'd eventually get a window to popup basically saying you're farming too much and as a result, you are now getting less drops. This of course was way back when people still farmed the hell out of the Minotaurs in the beginning of Elona Reach, maybe 4-5 years ago. I only pulled off that window once.
You have to remember though that ArenaNet did confirm that the first few mobs in an area killed drop far less than normal loot so if you're farming like the first group of mobs in the area then resigning and restarting the farm, you will for fact get much less drops.
In short, the last paragraph explains why you are not seeing many, if any drops, in the beginning of areas.
This might help you to understand about ArenaNet's anti-farm code:
http://wiki.guildwars.com/wiki/Anti-farm_code