Ive been playing this about a month after release, although I've taken a few breaks, I've always come back. Theres something about it.
But now when I play, alone usually, my guild is long inactive, and up and joining a guild advertising in Lions Arch is usually not very rewarding, it a bit sad, really.
When I visit empty outposts I think about when it was everything was new, things seemed so "busy." People everywhere, spamming GLF MONK in Hell's Precipice forever, people used to party up to do things, or even to just explore. It was nice, always being able to count on real people to party up with. But its an old game, nobody is going to play for 7 years. Some do, but hey.
It makes me worry a bit for GW2, however. Back in the day, the game was about the game, and enjoying it, but now its just a grind for ectos/ambraces/whatever, to get..whatever. I dont think its about enjoying the game anymore. I wonder if that quality of the what the original game has become is going to transfer, GW2 is going to become an instant grind, people wanting to clear areas and collect their treasures to say just that they had done it. No enjoyment of the game, just rushing to get to high-end areas, high-end stuff. Huh.
I mean, I know MMOs have alot of grind, lots of internet egoism and the like. But I think itll be worse off in GW2.
I dunno, my 2 cents.
(still thrilled, dont get me wrong.)
B


