Disclaimer this build(s) would be no good for the general Gwpvx site so it is here where I post it
Start off with the main 3 heroes:
first of all lets talk about the elite that I'm using it is a very defensive elite
so this then tells the user what type of 7h build we are aiming for.
The Main 3
Weaponizing/Runing them up:
The Icy Curser: Armor: Survivor Insignias, Vitae Runes, Vigor Runes.
Superior Soul Reaping on the head and a minor Curses rune on either boots or gloves.
Weapons: 40/40 Restoration set,Bogroots Resto Staff(GREEN)
Main Icy Bomber: survivor and one Bloodstained Insignia, Vitae Runes, Vigor Runes. Head Superior Soul Reaping on the head, Minor Death rune on hands or boots
Weapons: +30hp Spear/Shield(caster set) or 40/40 Death Magic Set,60hp Death Staff
2ndry Icy Bomber: same gear as the main bomber he has an extra weapon to choose from any Resto staff .
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Now for the other parts of your team
The Panic Mesmer is a defensive shut down Atts for this are: 16 domination(12+3+1), 11 inspiration(10+1) and 9 fast casting(8+1)
The general gear for the mesmer but you need a 40/40 wand/offhand to get the best results.
If Panic is too defensive try:
Energy Surge Atts for this are: 16 domination(12+3+1), 11 inspiration(10+1) and 9 fast casting(8+1)
again the gear is pretty much the same as the panic mesmer
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Illusion Mesmer
The elite is of preference:
Ineptitude
Shared Burden
Stolen Speed
Psychic Instability
Atts are as follows: 16 Illusion(12+1+3), 9 Inspiration(8+1), 9 Fast Casting(8+1) and 7 in command
The usual gearing up for the illusion and for best results 40/40 illusion set wand/offhand
SoS-Signet of Spirits
Atts: 16 channeling(12+1+3), 13 restoration(12+1), 4 Spawning(3+1)
Gear: The usual stuff applies here Weapon Spear/sheild or a staff
optional slot is for:
Splinter weapon-if you are melee
Painful Bond
The last slot can be what ever you need as in RoJ smite monk with SoH or another Mesmer,Ritu........... That choice I leave up to you.
Places where this has been tested with great success and I don't count high end elite Dungeons; DoA,Urgoz,The Deep,UW or FoW But I have tested them in DoA,FoW,Urgoz and The Deep.
The main areas I have used them is Vloxen excavations Dungeon Hm,Tarnish Coast VQ all of WoC HM and NM and many other areas.
Template codes:
OAhjYsHWIP1M7AiASM5kmDzLG Necro 1
OANDYbpvS1MVBoBbh1DaRBEtE Necro 2
OAhjYoFYIT1MVBbhDTSTTOjTXM Necro 3
OQhDIMgjO0ghQOY6t8zAEhLG Panic
OQBDA4oCPnghQOY6hTNdZAiA E-Surge
OQlkYeB8ACgEAwKQeGCIJQGARwOG Illu mes
OAOjIyhM5MXzWS5kZ6NBADzJH Spirit Spammer
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A readdress to some of the issues that has been pointed out; note these have not been tested as of yet so I'll list some optionals for each bar that I've readdressed.
The list may change depending on feed back...
Bar 1:
Optional 1: Shatter Hex or Shatter Enchant
Optional 2: WnWn or Hex Eater Sig
Bar 2:
Optional 1: Curses: Chillblains,Barbs,MoP,Rip Enchant,Weaken Armour| Resto: Weapon of Warding, any resto spirit, or even Masocism for bigger damage from Icy Veins
Bar 3:
Optional 1: Convert Hexes, Reverse Hex,Sheild of Absortion,Spirit Bond, Reversal of Fortune,Extinguish
Any other improvements just

Any feed back or improvements you think can be brought to the table with out re-building what I have posted is greatful.