edge of extinction question
kevin32
http://wiki.guildwars.com/wiki/Edge_of_Extinction
is this stackable? meaning if 2 EOEs exist for my team, is damage doubled?
is this stackable? meaning if 2 EOEs exist for my team, is damage doubled?
akelarumi
EoE is a spirit and therefore this quote from the wiki applies:
So you can't have two of them active in the same time and so damage can't be doubled.
in short. No it won't work
Quote:
Two allied spirits of the same type cannot exist within each other's range; if a second spirit is summoned by any ally within the spirit's range, it will destroy and replace the first spirit, triggering any end effects of those spirits. |
in short. No it won't work
Bristlebane
While it's true what akelarumi says, technically it's possible to place two EoE affecting the same target as long as they far enough from each other. However it might be a bit impractical to try do this setup for regular play. I suspect this would cause double damage as the spirits would individually affect the same group of foes.
Olle
Quote:
While it's true what akelarumi says, technically it's possible to place two EoE affecting the same target as long as they far enough from each other. However it might be a bit impractical to try do this setup for regular play. I suspect this would cause double damage as the spirits would individually affect the same group of foes.
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Captain Bulldozer
Seconded... My guild/alliance has tried this a few times vs Urgoz and the damage remained the same. It seems like the damage coming from EoE is treated in the same way as Hex damage, the most immediate effect takes place but any others are ignored.
Quaker
Mortal Amongst Mere Gods
^ Easy, have them within spirit range on opposite sides of the target you wish to affect. So in the case of Urgoz, have one in front of him, and then one 180 degrees around him, the same distance. My guess is that the stronger EoE will take effect, and if they're equally strong, it doesn't make a difference.
akelarumi
Bristlebane
Yes that makes sense. Haven't played GW in a year or so but I should have thought of this from the beginning, especially since the nature ritual effects shows an icon for affected targets. However we know everything in GW1 is not always 100% logical so when in doubt, try it out Of course by this time, everything in game that could have been tried out probably has already.
Captain Bulldozer
Quote:
^ Easy, have them within spirit range on opposite sides of the target you wish to affect. So in the case of Urgoz, have one in front of him, and then one 180 degrees around him, the same distance. My guess is that the stronger EoE will take effect, and if they're equally strong, it doesn't make a difference.
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Winner
No. They do not stack. You can only have one effect of the EoE applied at the same time. It doesn't matter if you're in range of one or 100 EoE spirits, You still only have one EoE icon "buff" on you.
Quaker
Quote:
^ Easy, have them within spirit range on opposite sides of the target you wish to affect. So in the case of Urgoz, have one in front of him, and then one 180 degrees around him, the same distance. My guess is that the stronger EoE will take effect, and if they're equally strong, it doesn't make a difference.
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Snograt
I've only been in urgoz's room once, so I can't remember how big it is - although "not very" springs to mind. Overlapping spirit aoes certainly occur - just follow any patrolling group of wardens in kurzickland to see this - but as said before, you just get the effect once.
Captain Bulldozer
I'm afraid you're ignoring what, in mathematics, is called the "Triangle Inequality" (feel free to google it if you want). Basically, if d(a,b) represents the distance between point a and point b, you have d(a,b) is less than or equal to d(a,c)+d(c,b) for any other point c. Or, you could take a look at akelarumi's picture up above