Is this a good build for a ranger/necro lvl 13

ginetti

ginetti

Academy Page

Join Date: May 2005

Darwin, Australia

Hi, i have a Ranger/Necro lvl 13 and this is usualy how i start fights

I use Ignight Arrows (+ fire damage for 24 seconds dependant on wilderness survival , at the moment i'm doing +9)

Then i get ready to bow someone and i use duel shot, so the damage usualy goes something like this -9 -10 -24 -25

I use Ignight arrows, Hunters shot, duel shot, trolls ungent (sp??) and the one that lets you have a pet.

Are these skill set up any good?

Also i use 2 necro abilities but they are not very powerful.

I have 9 in marksmanship, 5 in wilderness survival, 3 in curses and thats about it.

Please comment or advise me

blythe

blythe

Ascalonian Squire

Join Date: May 2005

You may want to invest in blood magic...it's the only aspect of the Necro that has much potential (take it from a necro primary...) it's the most damage-dealing division of Necro and gives you health in return.

Other than that...you may want to make an alt that's R/Mo...if you want a good secondary

Zarconis

Zarconis

Frost Gate Guardian

Join Date: Mar 2005

Atlanta,GA

No one is going to hold your hand. We can't even begin to help you if you don't have a goal. i.e. Doing massive amounts of damage on a single opponent or supporting the team by doing AOE damage... ect.

Please also read the Ranger builds found here: http://www.guildwarsguru.com/forum/s...ead.php?t=2806

You can get a few ideas there. Basically, the rule of thumb with the Ranger is that you want mostly Ranger skills with one or two skills from you secondary. With Necro as a second you may want something like shadow of fear or weaken armor. For pvp, Rend Enchantments is nice to bring along. You could go Minion Master route and have some bone horrors throw down with you pet.