Looking for suggestions on Rit/Mo
LastLifeSyndrome
I have a Ritualist/Monk that I usually build Channeling/Communing/Healing. I usually just wing the builds but I'm looking for some suggestions to get a really good build. I'm looking for all different kinds. Thanks!!
Cuilan
There are a lot of builds in the sticky threads in these forums and on PvX.
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You can replace the Communing skills or all of them for Splinter Weapon or Great Dwarf Weapon if you have a physical player/hero in your party. Don't pay any attention to those points in Restoration. Dump all points into Spawning if you don't do Communing. Some people swear by Signet of Ghostly Might, but then they make something awful with it most of the time.
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Fill in with 5 energy damage skills.
A lot of these builds are dependent on other heroes or players in your party. I would go into detail, but you haven't put much into your opening post to make it worth it. I bet you won't reply.
OACjAyhjITXTlT+gfTVTMTQT0gA
You can replace the Communing skills or all of them for Splinter Weapon or Great Dwarf Weapon if you have a physical player/hero in your party. Don't pay any attention to those points in Restoration. Dump all points into Spawning if you don't do Communing. Some people swear by Signet of Ghostly Might, but then they make something awful with it most of the time.
OAWiIykMdNVO5DWNtEsLyMRDCA
OACiEykMN5EMV9wJOORtZNRDCA
OACiAykM5MhNZ9EO94ANZNRDCA
OACjAyhDJPOzvZwMcSOtePuLGA
OAejQyipXSAALQ2k7ixkAANTOT
Fill in with 5 energy damage skills.
A lot of these builds are dependent on other heroes or players in your party. I would go into detail, but you haven't put much into your opening post to make it worth it. I bet you won't reply.
LastLifeSyndrome
Quote:
Originally Posted by Cuilan
OACjAyhjITXTlT+gfTVTMTQT0gA
You can replace the Communing skills or all of them for Splinter Weapon or Great Dwarf Weapon if you have a physical player/hero in your party. Don't pay any attention to those points in Restoration. Dump all points into Spawning if you don't do Communing. Some people swear by Signet of Ghostly Might, but then they make something awful with it most of the time.
OAWiIykMdNVO5DWNtEsLyMRDCA
OACiEykMN5EMV9wJOORtZNRDCA
OACiAykM5MhNZ9EO94ANZNRDCA
OACjAyhDJPOzvZwMcSOtePuLGA
OAejQyipXSAALQ2k7ixkAANTOT
Fill in with 5 energy damage skills.
A lot of these builds are dependent on other heroes or players in your party. I would go into detail, but you haven't put much into your opening post to make it worth it. I bet you won't reply. Well I hope you're not a gambling man. I like the builds so far, I'll have to check them out more in depth soon. I've looked through the forum, but I wasn't really finding anything I was looking for, that's why I started this thread. And I guess to narrow it down more, I'm looking for more of a non support ritualist so to speak. I relay heavily on spirit rift and channeling strike as of right now, I also have healing breeze and resurrect. I play mostly solo, so I try to let the henchmen do most the work and I use the spirit rift and channeling strike to to most the dmg upfront then i back off until recharged. Obviously this isn't the best strategy. This is why I started a thread to get a more generic idea of how a ritualist is played more effectively.
cosyfiep
the build I use for my rits is: sig of spirits (elite), vampirism, bloodsong, essence strike, agony, summon spirits (heals the spirits as well as moving them to another spot), mend body-for self healing and condition removal,
(flesh of flesh-to rez stupid heroes--if I have them along, if not then I bring vanguard assassin or another pve only skill dependent on the area.).
I find that the spirits do plenty of damage without having to bring spirit rift (and heck, half the enemies dont stay in position long enough for the spirit rift to catch them anyways).
As for the monk skills, why???? as a rit you have some of the best healing skills why bother with a 2ndary? let your monk play monk!
(flesh of flesh-to rez stupid heroes--if I have them along, if not then I bring vanguard assassin or another pve only skill dependent on the area.).
I find that the spirits do plenty of damage without having to bring spirit rift (and heck, half the enemies dont stay in position long enough for the spirit rift to catch them anyways).
As for the monk skills, why???? as a rit you have some of the best healing skills why bother with a 2ndary? let your monk play monk!
cosyfiep
for the most part your secondary is irrelevant--its unneeded, so whatever you wish to have--you will be using all of your slots for primary skills (and if you wish one of the pve only skills), so pick whatever you want. (I have mine currently as ranger so I can level up a pet, but thats just because I have been chestrunning hm).
You dont need to use any of your secondary profession skills.
You dont need to use any of your secondary profession skills.