Closed: closed due to a ventari forum violation

Hydra9268

Pre-Searing Cadet

Join Date: Aug 2013

R/Rt

EDITED by cosyfiep for the following Guidelines Violation: EARLY BUMP
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  • Any post by you in your own thread is considered a bump!


    You can always click at the bottom of your posts to respond to posters, or you can contact them ingame or via PM. There is no need for you to make a new post to respond. It is not a daily bump, and you do not get to bump early because, for example, you will be gone tomorrow.
Because your thread has violated the guidelines your thread is now closed.


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Chaos Theory Pvp

Forge Runner

Join Date: Oct 2005

Elite

R/Me

8k on the black dye

My goodness you have a lot of time to waste, sell all those runes and insignias to the rune merchant.. you wont lose any money doing that.

Cleavage

Cleavage

Worlds Hexiest Man

Join Date: Jun 2006

[TRDR]

I offer 10 gold each on all of this:



[White]

Inscription: "Cast Out the Unclean" - reduces disease duration on you by 20%

[Blue]

(2x) Blessed Insignia - +10 armor (while affected by an enchantment spell)
Blighter's Insignia [Necromancer] - +20 armor (while affected by a hex spell)
Bonelace Insignia [Necromancer] - +15 armor (vs. piercing damage)
Bow Grip of Enchanting - +14% longer lasting enchantments
Bowstring Barbed - +33% longer bleeding duration
Bowstring Crippling - +33% longer crippled duration
Crippling Dagger Tang - +33% lengthened cripple duration
Dagger Handle of Fortitude - +20 health
Defensive Staff Head - +4 armor
Dreadnought Insignia [Warrior] - +10 Armor (vs elemental damage)
Fiery Hammer Haft - fire damage
Focus Core of Swiftness - 5% change to decrease casting time by half
Ghost Forge Insignia [Ritualist] - +15 armor (while affected by a weapon spell)
(2x) Hale Staff Head - +11 health
Hammer Grip of Enchanting - +13% longer lasting enchantments
Infiltrator's Insignia [Assassin] - +10 armor (vs physical damage), +10 armor (vs piercing damage)
Insightful Staff Head - +4 energy
Pyromancer Insignia [Elementalist] - +10 armor (vs elemental damage), +10 armor (vs fire damage)
Radiant Insignia - +3 energy chest, +2 energy leg, +1 energy other
Rune of Vitae - +10 health
Sentry's Insignia - +10 armor (while in a stance)
Spear Grip of Fortitude - +22 health
Staff Wrapper of Defense - +4 armor
Staff Wrapper of Shelter - +4 armor (vs physcial damage)
Staff Wrapper of Pruncing - +15 damage (vs plants)
Staff Wrapper of Warding - +5 armor (vs elemental damage)
Stormbound Insignia [Ranger] - +15 armor (vs lightning damage)
Sword Pommel of Demonslaying - +10% damage (vs demons)
Sword Pommel of Shelter - +5 armor (vs physcial damage)
Tormentor's Insignia [Necromancer] - +6 holy damage chest, +4 holy damage leg, +2 holy damage other


[Purple]

Assassin Rune of Major Shadow Arts - +2 shadow arts, -35 health
Mesmer Rune - +2 Inspiration magic, -35 health (non-stacking)
Ritualist Rune of Major Channeling Magic - +2 channeling magic (non-stacking), -35 health
Ritualist Rune of Major Communing - +2 communing (non-stacking), -35 health





ign: Everlasting Libido

I may need to charge you a processing fee of 10 plat depending on how much time is spent transferring the items.

Hydra9268

Pre-Searing Cadet

Join Date: Aug 2013

R/Rt

My apologies. I'm still really new to GW.

Van Couver

Van Couver

Jungle Guide

Join Date: Nov 2005

Storage Acc: Vans Sweet

W/Rt

hi

offering 25k for everything.

cheers
van

in case you wanna sell to me, please add "Vans Sweet" to your friends list.