Hey Jaybi, if you need some extra help, let me know. I have all professions and skills unlocked and have plenty of hero's to get us through most of the missions.
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Originally Posted by Jaybi
how would i tag them infront of me? like i can command them to go in front of me?
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If you have hero's in your party, you can click on these buttons under the radar map.
Then you can pin a flag down and your hero's will do all they can to move to that position. You can also send out up to 3 individual heros to specific locations. Thats useful if you are a caster type and want to send in your warrior hero first so he takes agro and sucks up damage.
If you open the command bar for your hero's, you can also disable/enable skills. Thats handy if you want to prevent them from doing something specific. But even more important are the 3 buttons to change their combat style. The sword icon is obvious, attack. But keep in mind that they will engage in combat with EVERY enemy in agro range. They also tend to be more reckless so I wouldn't recommend this setting.
The middle option, "guard" is best for damage dealing heros in my opinion. This means they'll engage in combat when they are attacked and they'll also follow when you call target (CTRL+spacebar when targetting an enemy).
The last icon "avoid combat" is what I put my Monk hero's on. I really don't want them to start throwing wand/staff balls around at enemies. I want them to stay behind ele's etc and just heal/protect and nothing else. When attacked, they should kite!
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Originally Posted by Jaybi
and do u guys think i should run through mobs during missions?
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I think it's best to fight every mob on your normal path. You'll level up and have a potential to get nice loot. Battles usually don't take that long anyway except for some areas with powerful monks if you lack the essential roles and skills to counter it (Healing Hands boss in prophecies, my god did I spend ages there before factions was out and brought us better skills, lol).
I only run through mobs if I can reach a zone portal without dying.
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Originally Posted by Jaybi
How do i get new armor? it says that i should get better armor for higher lvl mobs? I go into ascalon city and when i click the armor smith guy, all of his items require additional square tattered hides to buy the armor, where do i get these. and how do i access the trading post to buy armors?
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You're playing Prophecies, right?
I'd go for the cheap armor upgrades in every town when possible, just to be on the same level as the enemies. But as soon as you reach Lions Arch, you could in fact travel to Cantha (Factions) and buy max level armor. That helps if you continue to play in Prophecies after reaching L.A.
Otherwise you'll have to wait till you reach Droknars Forge if I'm correct. Thats also the area where the outposts are for the once favored "15k armor". Some kind of "elite" clothing, adding nothing extra but the status of more expensive (and sometimes nicer looking) armor.
Of course the die hards among us went for "FoW" armor.
Thats one of the most expensive armors to obtain in an elite environment much much harder than anything you come across in the missions. Buuuut now I'm going in too deep and detailed. >_>
You can buy most stuff from NPC's. There's material traders and rare material traders. Or you could farm and salvage items to get the required materials, but I reckon most stuff isn't too expensive to buy just off the trader.
And where you find all of this, I'd say use guild wars wikipedia to find the locations.
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Originally Posted by Jaybi
BTW im a necro/ranger but if i use bow all of my magic skills go down in attack, but if i use staff i cant use some of the arrow skills, which would be better?
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Best is to focus on your primary profession role. At max level, some builds work well on other professions and give unusual combinations. A ranger with a hammer for example to benefit from certain aspects the Ranger is known for. But forget about that for now. Your main focus is plowing through the campaigns and as a Necromancer, you'll be most useful as either a minion master (death magic) raising an army of max 10 meatshields that you can animate from corpses all around. It's great for distracting the AI enemies and keep your own group safe.
Or else you can go for Curses and apply hexes such as Spiteful Spirit (once captured from a boss, or learned from using an Elite Necro tome). Curses magic lets you apply well.. curses, lol. And while often not dealing damage directly, it just helps the one affected by them to kill himself faster. So yea, its not like an Ele casting a spell and dealing direct damage to the target. Its a bit more tactical. Though, I must say I had most fun playing Necro way back in the days.
I'd find myself a good staff to give you a higher energy pool so you can cast more before running low on energy and leave the bow out of it.
(Tip: Keep a longbow in your inventory in case you want to pull an enemy away from a dangerous area. Flag your heros first, then get the bow to pop one arrow and run back to your heros, watch the enemy or enemy group chase you towards your team where you can pick them off one by one before proceeding).
I hope I explained things a bit well. Like I said, if you need a hand, let me know.