Fingers of Chaos Update (Hinder all-out Perma group Speed Clearing & solo farming effectiveness)
Stance. (monster only)Initial effect: remove one paragon shout from each foe within earshot. For 5 seconds, you are immune to assassins’ critical hits, you cannot be interrupted by mesmer spells, you have 50% chance to block dervish attacks, and your attacks: cannot miss rangers; remove enchantments from monks; cause conditions on warriors; interrupt elementalists; lose a hex when attacking necromancers; and steal health from binding rituals.
Honor: Bronze Statue of the three "The Darknesses" unlocked for the Hall of Monuments to dedicate upon completion of ToPk.
Commander Kuro (Collector):
Exchanges 25 Copper Zaishen Coins for each Essence of Dwayna's Light. (Drops from chest)
Chest of Chaos
Timer set to count down from 2:30 before zoning all players in the instance.
(Remove all green drops from The Darknesses and have them drop from the Chest of Chaos instead)
NM: 1 Unique Rare or an Inscribable Rare including a chance of the following skins: (Ghostly Staff/Eternal Bow/Eternal Shield/ Storm Bow/Fellblade)
1 of the following: (Onyx Gemstone/Diamond)
Chaos Summoning Stone (Grasp of Insanity)
Phantom Key
Essence of Dwayna's Light
HM: 1 Unique Rare or an Inscribable Rare including a chance of the following skins: (Ghostly Staff/Eternal Bow/Eternal Shield/ Storm Bow/Fellblade)
1 of the following: (Onyx Gemstone/Diamond)
+ 1 of the following: (Ruby/Sapphire/Obsidian Shard/Glob of Ectoplasm) – 25% chance of receiving target rare material.
Chaos Summoning Stone (Grasp of Insanity)
Lockpick
Essence of Dwayna's Light x2
Grasp of Insanity (ally) (nerf movement speed to player’s base speed)
“Fear Me!”
“To the Limit!”
Disrupting Chop
Eviscerate (Elite)
Fingers of Chaos (monster skill)
Fissure of Woe
Additional Chest of Woe drop in NM and HM: Obsidian Summoning Stone (Abyssal)
Abyssal (ally)
Berserker Stance
Crushing Blow
Earth Shaker (Elite)
Stun on Critical Hit (monster skill)
Domain of Anguish
Additional Citadel Chest drop in NM and HM: Diamond Summoning Stone (Diamond Djinn)
Diamond Djinn (ally)
Angelic Bond (Elite)
Anthem of Flame
Leaders Comfort
Merciless Spear
Spear of Lightning
On level two, the first small terror/banished group and the patrol coming from the main chamber can be aggroed without having to deal with the grasps of insanity in the middle and can be balled together on the left corner where you spawn at the beginning of the level. The group can be melee'd and degenerated down before hitting the 3 minute mark. The group size is always 4 dryders and 4-6 riders with both groups combined. Ecto farming wasn't killed for non botters, only slowed a bit.
My Build set up: Attributes w/ runes - 15 shadow, 13 crit strikes, 9 sycthe mastery, 3 deadly arts
Wep: Deldrimor Shear(zealous sycthe of enchanting)
Skills:
Unseen Fury
Deadly Paradox
Shadow Form
Shroud of Distress
Way of the Master
Critical Agility
Critical Defenses
Radiation Field
This is my first post so its kind of sloppy. Sorry o.0 ~Cerealkiller I