2 man UW w/mes and monk/x

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

w/mes 5 runes of suprior tactics (realy cheapy) -50 off hand , and a zealous sword

12 insperation
16 tactics

Gladiators defence
riposte
deadly riposte
leech sigit
power drain
mantra of the flame(smites)
mantra of the frost(cold fire)
For Great Justice

monk/x

13 smite
12 prot
8 healing
divine favor

skills

prot spirit
healing breeze
sheild of judgement
life bond
mending
watchful spirit
balthzars spirit
blessed sigit/eccence bond

hmm i just throught this up in my grapghics lesson *cough* like now hehehehe ......*looks around for teacher* .

ange1

ange1

Wilds Pathfinder

Join Date: Aug 2005

Mo/

doesn't work, because you don't know when prot spirit's been stripped etc

karunpav

karunpav

Jungle Guide

Join Date: Jul 2005

Quote:
Originally Posted by ange1
doesn't work, because you don't know when prot spirit's been stripped etc Well, if they were activly communicating, the monk would find out soon. By the way, it is a very nice build.

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

Quote:
Originally Posted by ange1
doesn't work, because you don't know when prot spirit's been stripped etc i am planning to use TS with my mate to do this , i'm sure it will work well.

The thing i like about it is the tank can realy deal some nice dmg. like were talking 63 dmg ripostes and 37 dmg gladiators defence.

QuietWanderer

QuietWanderer

Academy Page

Join Date: Jul 2005

Droknar's Dragon Legion

Mo/W

The monk will need to carry Vengeance and Rebirth for when the warrior dies. Bonetti's is a big provider of energy when the Monk 55's, you may have to bring Blessed Signet to replace that.

For the Warrior, if you're set on using a Mesmer secondary, I'd skip Inspiration and go Illusion. Damage reduction (use of the mantras) isn't really the logic behind the 55 build. I'd put Sympathetic visage and Illusionary Weaponry on the Warrior and then I'd throw on Cyclone Axe. I'd also carry Bonneti's for when the Grasping Darkness sap your energy or you get a big smite aggro.

I don't doubt that some form of your build would work, I just think there are many pitfalls to it and you may have to spend a few platinums to perfect it. Good luck

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

I think u got things quite wrong , the warrior has 55 health , he is not a stance tank but more of a object , the monk (not 55) keeps him alive and does some dmg through sheild of judgement where the warrior does a lot of dmg from ripostes and gladiators defence during the cool down of SoJ, and bonneti's would be a bad idea since the monk gaines energy through the warrior being attacked ,and it worrys me that the 11 secs of gladiators defence will not be a good drop of energy gain for the monk therefore the monk would need to save up energy for the 11 secs of no energy gain.
the reason the warrior is using 12 insperation is for it to less dmg of the smites and coldfires and to be able to interupt the rend enchatments.

warrior = the oject getting battered (tank) , and dmg dealer.
monk= defence and SoJ

QuietWanderer

QuietWanderer

Academy Page

Join Date: Jul 2005

Droknar's Dragon Legion

Mo/W

No, I understood your concept and I thought I addressed the flaws clearly. Sorry for any confusion caused, let me put it another way.

1. Monk needs Vengeance and Rebirth, the warrior will die, it's inevitable.

2. Monk is maintaining 4 enchantments, only essense bond is an energy gainer. Sometimes this is enough, sometimes it's not. Because the monk is not the 55 and has to perpetually cast on the warrior, he can't afford to not have energy and this is where blessed signet comes in.

3. The tank should do more than interrupt. He should play to his strength which is to deal out damage. A zealous axe of enchanting is weapon of choice. He can cyclone axe everything aggroed on him. Sympathetic visage and illusionary weaponry play well into this.

4. Grasping darkness can sap all of the tanks energy and a large aggro (10ish) of smites can overwhelm him. Bonnetti's defense will solve both problems. This will be most evident during the cooldown of Shield of Judgement.

In this build the Monk is doing all the work. He's buffing the Warrior, doing the most damage, and bringing the "just in case" skills. The more I think about it, the more I think you should bring a Me/W over a W/Me. You're not using the Warrior's Strength bonus and because of the expense, you are getting no use out of the runes.

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

hmmm , very nice , just one thing to point out:

the monk will be getting 2 enrgy when the warrior gets hit cause the monk will do , life bond on the warrior and balthzars spirit on himself.

i was considering taking axe , but tactics at 16 can do a max gladiators defence and max riposte dmg which is realy nice dmg , and non-armor effecting.

im also thinking of droping insperation for lillusion and taking SV , and just taking the 2 interputs for the rend enchatments.

Bugeater

Frost Gate Guardian

Join Date: Jun 2005

looking for a guild

QuietWanderer has it pretty much right. Here's a couple of observations I have:

While LifeBond/Balth's Spirit will gen 1 more energy each hit, I think you'll be better served with Blessed/Something else. Since the Warrior is 55hp, Lifebond isn't really doing anything other than feeding Balths. So you have 2 maintained enchants for a total of +1 energy per hit. Dropping those 2 will give you quite a bit of energy from regen and Blessed will more than make up the difference.

With Glad's, SoJ, and Ripostes as you're primary form of damage smites are going to take a long time to kill. All of those skills damage when the enemy attacks you, but smites will stop attacking to cast Reversal of Fortune and Divine Intervention. The Warrior is going to have to do some active damage. Maybe a good weapon skill or other aoe damage skill will would make things go faster.

Also what happens when 2 nightmares pop? I'm assuming the warrior is responsable to leech one and power drain the other and kill them both. I'm also assuming that he'll have a wand, staff, or bow in order to do that. I don't know about bow damage, but it's a guessing game if you can wand 2 nightmares before the second one gets off a second rend.

(I'm not trying to rail on it, and I like the idea and creativity of the build. I just don't see the advantage over the vanilla monk/necro team that's so popular.)

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

i know , lol i was just bored :P hehehe , so me and my mate did it , we didn't do the exact build but it was simular , i havn't tried with life bond yet but i was thinkig that it would cut dmg down to 2 with prot spirit + life bond. but yeah i know it sucks in a way.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Please... please don't taint the warrior profession with a 55 build. A bond/barrier warrior with support healing (maybe a defensive boost like Dolyak Signet or Watch Yourself) would be much easier to coordinate. I remember that's all my 55 monk friend and I would do way back when.

cerb

cerb

Jungle Guide

Join Date: Oct 2005

Sept-Iles, QC, Canada

Les Tric??ratops Sont Nos [Amis]

Mo/

Life Bond calculates damage BEFORE protective spirit, therefore your monk would die after the warrior took like 6-7 hits.

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

realy..........kidding me right , but the warrior would be taking 5 dmg and therfore 1/2 would be 2. , how does that work , i'm sure your wrong , but your probably right lol.

axe

axe

Wilds Pathfinder

Join Date: Sep 2005

Pwn Appetit [NJoy]

W/

Listen to Racthoh he knows his UW

Anyways me and a friend do the War/X and Monk/X thing in UW. I basically use Racthohs UW solo build for warrior (except as a War/Mo I replace Enfeeble with Rebirth) then the monk takes Bond/Barrier and some healing and we can clear the smites everytime.

I am not quite good enough to do Racthohs build solo, so the prot monk makes me not have to think so much. You may want to try that strategy if the 55 thing doesnt work out.

Bugeater

Frost Gate Guardian

Join Date: Jun 2005

looking for a guild

Racthoh:
I respect your knowledge of the game in general and warriors in particular. Anyone who reads your posts knows you are experienced and intelligent. But I don't see the act of creating a 55 warrior in and of itself a "taint of the warrior profession". The only problem I have with it is that it doesn't really work. If someone were to figure out a way to do a 55 warrior that had some real advantages over either a 55 monk or a full hp warrior, they'd have my support and respect as well.

Don't Feel No Pain:
I like your style. This build isn't the next big UW build, but if you do come up with an invinci-warrior, I'll be copying you right along with everyone else. (ok, Racthoh might not copy, but he's a purest)

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

hehehe ok :P , i'm working on things.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

I just have this... loathing towards the 55 monk and its counterparts of the other professions. I hate to see the fact that four of the six professions, who possess a few hundred skills, would limit themselves in the pursuit of wealth because it's so easy to use. The lack of originality plagues this game, and the 55 build to everyone is the best thing since sliced bread.

Anyway... if you want a 55 warrior you could consider Protective Spirit + Warrior's Endurance for starters...