Chapter 2, how many chars. ?

Qual

Qual

Krytan Explorer

Join Date: Dec 2005

Denmark, Karup.

[PuG]

W/E

Okay here is a quick question about chapter 2. Will you still only be able to have 4chars on your acc.? Just wanna know since it would be stupid if we didn't get extra room for the profs.

I don't wanna make a long thread out of this, so only 2 or 3 replys would be great.

Theus

Jungle Guide

Join Date: May 2005

W/Mo

I think were getting an additional 2 slots for the classes assassin and ritualist.

generik

Desert Nomad

Join Date: Jun 2005

C2 is standalone. Worse come to worse I just start it on a whole separate new account and get 4 more character slots for a total of 8.

Nothing in the EULA dictates I must apply it to an existing C1 account if I'm currently a C1 player.

Overnite

Overnite

Lion's Arch Merchant

Join Date: Nov 2005

Some guy has posted on the Guild Hall saying that there will be 1 more extra slot, which means 9 slots total since I don't think they will be shared between chapters. It's probably a rumor, though...

onilink

onilink

Wilds Pathfinder

Join Date: Aug 2005

Consortium of Evil Monkeys

E/

I heard that you would be able to swap characters between accounts, but that is also most likely a rumor.

Fear The Destroyer

Frost Gate Guardian

Join Date: Aug 2005

From what I've heard...

All Guild Wars chapters will be standalone.

If you upgrade your Chapter 1 account with the Chapter 2 game-key, you will recieve 1 additional character slot; a total of 5 character slots on your Chapter 1 account.

If you create a new account with the Chapter 2 game-key, you will have 4 character slots. You will also be allowed to create any profession from Chapter 1, but, limited to Chapter 2-only content.

If you don't upgrade your Chapter 1 account, your Chapter 1 account will not have access to Chapter 2 content, and vise-versa for all chapters released after Chapter 2.

Tetris L

Tetris L

Jungle Guide

Join Date: May 2005

Germany

Servants of Fortuna

Quote:
Originally Posted by Fear The Destroyer
From what I've heard...
Is that rumor hear-say, or do you have any reliable source. Link?

Fear The Destroyer

Frost Gate Guardian

Join Date: Aug 2005

Quote:
Originally Posted by Tetris L
Is that rumor hear-say, or do you have any reliable source. Link?
Computer Gaming World - Issue #259 states that Chapter 1 accounts will recieve 1 character slot added to their account if you upgrade your Chapter 1 with a Chapter 2 game-key. Jeff Strain said in the Gaming Steve podcast interview that Guild Wars chapters will be standalone. That means, 10 years from now, if a new player purchased Chapter 19, when there are a total of 20 chapters, the chapter the new player purchased will only give the new player access to that certain chapters' content, and the new player's account he/she created will only have 4 character slots (e.g. Chapter 1). Of course you can purchase the other chapters and upgrade the account for additional character slots, and to have access to the content from the chapters you upgrade to, etc.

tripplesix

Lion's Arch Merchant

Join Date: Aug 2005

what about the event scheduled for January 20 through 22? if you have 4 characters, will they add another slot for us to try out or will the event also be standalone?

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

Quote:
Originally Posted by Fear The Destroyer
Computer Gaming World - Issue #259 states that Chapter 1 accounts will recieve 1 character slot added to their account. Jeff Strain said in the Gaming Steve podcast interview that Guild Wars chapters will be standalone. That means, 10 years from now, if you purchase Chapter 19, when there are a total of 20 chapters, the chapter you purchased will only give you access to that certain chapters' content, and you will only have 4 character slots (e.g. Chapter 1). Of course you can purchase the other chapters and upgrade the account for additional character slots, and to have access to their content, etc.
Only 1 slot?
Bit low imho.... Oh well, its the way things go I gues...

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by generik
C2 is standalone. Worse come to worse I just start it on a whole separate new account and get 4 more character slots for a total of 8.

Nothing in the EULA dictates I must apply it to an existing C1 account if I'm currently a C1 player.
here is the zinger that makes it a tough choice.

the old 6 professions are limited (as in LIMITED) to a core set of skills.

implication (hope i am wrong) is that those skills cannot be obtained later unless you buy chapter 1 to get them.

this is specificaly designed to avoid having to give out 8 slots (4+4)

and managing 2 accounts/person.

it would be simpler to just add 4 to the base account.

anybody with official GW (not magazine guess) info to correct my guess is welcome.

it makes sense though and fits the stated facts so far

ump

Lion's Arch Merchant

Join Date: Nov 2005

I have a copy of Computer Gaming World and there are two pieces of information that I have not explicitly seen posted yet (although I didn't read all of the other thread to see if this was already mentioned). The first is that the game gives "one additional character slot". The second is that 15 of the 25 additional skills per profession are elite. Using this information, this is my guess.

* If you add chapter 2 to an account containing chapter 1, you will get 1 extra character slot.
* If you buy chapter 2 standalone and create a new account you should get four slots (because it would be unreasonable to pay full price for only one character slot).
* Since 15 additional elites are available per profession, it would make sense for them to only be capturable in the new area, especially since there are roughly 15 elites in chapter 1 (well 16 for warrior and 14 for mesmer, but 15 for everyone else).
* The above means the following implications to me. The core skills are non-elite and therefore will be available to both chapters (so those not buying chapter 2 might still see 10 new non-elite skils). I see no reason why they won't be available to buy from end trainers. The elites on the other hand are non-core and therefore available only to the appropriate chapter.
* Since there is still a shortage of character slots (two new professions with only one slot available to most), people like me would love to pay extra (but not full price for only one slot) to add a couple extra character slots to their existing accounts. Considering that access keys can be added to an existing account (to allow chapter 1 accounts to add chapter 2), I already see that the mechanism to add character slots will already be in place, so it shouldn't be too hard to implement.

Also, there is a new tutorial area (think pre-searing). There should be a bridge to take characters across the chapter 1 area and the chapter 2 area for people with access to both. Since chapter 1 characters should have complete access to the main area of chapter 2, and I remember them saying that chapter 2 was intended for ascended (meaning level 20) characters, everything in the post-tutorial chapter 2 area is likely aimed for level 20 characters. So, I would hope that the tutorial area is going to be rather big to take characters to level 20 and get a lot of their non-elite skills through quests.

Edit: FYI here are the quotes from the magazine.
Quote:
Don't panic - Factions gives players one additional character slot with which to try out new profession combinations.
Quote:
Of the 25 new skills per core character profession, 15 are elite skills - so start saving your hard-earned platinum for more Signets of Capture right now!

Yemen

Academy Page

Join Date: May 2005

Finland

Mo/

Quote:
Originally Posted by ump
* Since there is still a shortage of character slots (two new professions with only one slot available to most), people like me would love to pay extra (but not full price for only one slot) to add a couple extra character slots to their existing accounts. Considering that access keys can be added to an existing account (to allow chapter 1 accounts to add chapter 2), I already see that the mechanism to add character slots will already be in place, so it shouldn't be too hard to implement.
Yeah, that would be a great idea. I would pay extra price for added slots for sure.
IMO the current character limit (4) is already a bit too small. I have three PvE characters but I'm doing PvP most of my time, so I could use extra slots for new PvP characters to help rerolling. I don't want to delete my PvE characters either, because I have played game through with all of them, and I have all-round choice if I want to do PvE. Them are just too valuable to delete.

I was frightened when I heard there will probably be only one extra slot. I expected a bit more. If there is only one slot, there will be loads of Ritualist/Assassin and Assassin/Ritualist characters, because most players want to play with new professions for sure.

disarm76

disarm76

Wilds Pathfinder

Join Date: Jul 2005

Portugal

One thing I don't understand... Why are they giving us new weapons and Items and now and then new season items (i.e. halloween, Wintersday) IF they don't give us storage space or new char slots?
One good thing would be that you could pay $$ for char slots or storage space. Or pay ingame money for the same porpose.
I.e:
30k for double the storage space, with a maximum of 3 or 4 times that space.
90k for tripling the storage space is a damn good money sink!

Swampgirl Inez

Swampgirl Inez

"I love reading trash!"

Join Date: May 2005

Home Again

I'm not thrilled about it (I was hoping for at least 2 more slots), but I think I see where they got that number. With chapter 1, we have 6 professions. There's enough slots available for you to have every profession plus one PvP character. ie - W/Mo, R/N, E/Me and a PvP character to have access to all skills unlocked therein. With a new chapter, they are adding 2 new professions, so only one slot is needed to keep up with this thinking; 4 PvE charaters with all the professions between them and a PvP that has access to all their skills.

I still wanted at least two more slots though. I'm crossing my fingers that we are reading it wrong and the "one additional slot" means we get 5 and the chapter 2 only people get 4.

The Primeval King

The Primeval King

Lion's Arch Merchant

Join Date: Aug 2005

Theres A Frog On My [Cape]

W/

Only one slot? So we will have to delete one of our characters (i have 3 characters and one pvp slot) that we have played for hours and hours to make room for the Assasin and the Ritualist? Why don't they just give us 6?

Lord Iowerth

Lord Iowerth

Wilds Pathfinder

Join Date: Sep 2005

Atlanta, GA (#guildwarsguru FTW!)

Biscuit Of Dewm [MEEP]

R/Mo

Argh, speculation ... read:

Quote:
Originally Posted by Alex Weekes
We'll be providing more information answering most of your questions in this thread later in the week, so stay tuned to the website
in this thread. I say anything not mentioned by GW themselves through their site and/or their posting on this board is purely hearsay. Honestly, they've been good to us ... quit worrying so much about it and wait for an answer!

And if I may be so bold to quote Savio ...

Quote:
Originally Posted by Savio
I'll cry if I see another person not use search. And by cry I mean kill someone.
>_<

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Thank you Lord Iowerth; I think I'm just flat-out closing any new Chapter 2 threads in Q&A because they're not going to go anywhere. Closed.