Gamespy Interview

Red Sonya

Desert Nomad

Join Date: Jul 2005

That's going to be so great "competitive missions" instead of the easy to kill AI, people will have to get by other people to move on in the story or see other parts of the maps. YAY! This is the way it should have always been, exciting, scary, you're going to die type missions. When one could take henchies in every mission of the 1st edition to finish the game this will definitely add some spice to the PVE game, but, probably will tick a lot of people off who like to "RUN" the content. Now that would be awesome great if real live people could be in those zones stopping the runners and runees.
Heh, I may be in far left field, but, it's a good idea anyways even if it's not implemented.

heavy metal rules

heavy metal rules

Frost Gate Guardian

Join Date: Dec 2005

cape cod, ma

{bkr} bad karma ressurection

W/

3 words ok (forgive me lord)


O M F G !!!!!

ABSOUTLELY STUNNING!!!!

Eet GnomeSmasher

Banned

Join Date: Apr 2005

In my head

Quote:
Originally Posted by David Lionmaster
she isnt dual wielding, the visible off hand weapon looks like a necro focus item. and her weapon looks like a truncheon (sp?). i wonder what she's doing with necro stuff, i hope its cause she's a secondary necro, cause i want new wands and staves for the ritualist.
Yeah, I wasn't looking too closely at what she was holding but my point was that she's a ritualist not an assassin. Someone else had said she was an assassin.

Mo/R9

Frost Gate Guardian

Join Date: Jun 2005

Gold Coast, Australia

Mo/R

Quote:
Originally Posted by seraphite86
The whole "contested area" aspect appears in World of Warcraft except this sounds A LOT more appealing. If the game instances stay true = no random/annoying ganking when you're minding your own business in a town or outpost. =D

I also hope these "faction battles" will be huge. Like 32 vs. 32 huge. XD
I know this is a really old post I'm quoting, but hey.

This sounds like it'll be awesome. You can't actually take over places in WoW, if you get a ton of guys together and kill every single enemy guy in a contested zone, it stays contested. You can't capture any places for your team.

This however, you can. It sounds awesome. That new Guild Hall/town/castle looks ownage too.

Valerius

Valerius

Desert Nomad

Join Date: Apr 2005

Canada

R/

looks awesome... can't wait!

Charr Killer

Charr Killer

Frost Gate Guardian

Join Date: Sep 2005

In a box on a street corner

Blazin Dragons [BD]

That chinese place isn't a guild hall

It's the new continent: CANTHA

geez get right!

Eighty Five

Eighty Five

Ascalonian Squire

Join Date: Jan 2006

Memphis, TN, USA

GWOnline.net Guild

N/Me

So there will be two new classes per release. So that means there could be dozens of classes =/

Lets Get to Healing

Banned

Join Date: Dec 2005

You want see?

True Gods of War [True]

Mo/W

In the pic its The female ritualist on the left and the male assasin on the right . . U can tell by the blindfold.

That IS a guild hall . .Steps to lord high surrounding area near gate . . *nods* IT IS A HALL.
This game is gonna be GW:F > Earths Safety > GLobal Warming > Something . . . Starts with an L . Li- . .LIFE there.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by Inureface
Will factions cost the equivalent of a brand new copy of GW? Or will it be around 30$ like most expansion packs (sims anyone?)
This is not an expansion. This is as much content as chapter 1 has. Expect a new Chapter every 6 months now. We have spent the last year just on chapter 1 and many still play the game. Expect to see some good times ahead with this resurgance.

It will cost as much as new games do. Since you can already pre-order this on amazon.com I suggest you look there for price.

CKaz

Jungle Guide

Join Date: Feb 2005

/disagree

this is an expansion however you package it.
same engine, characters, skills.

yes they added another chapter, 2 more characters to make 8, and skills for them and the originals. but I would still hope a lower pricetag for chp1 owners. guess we'll see. I will say this is they want $50 they better at least add 4 more character slots!! and yes I will shut-up about it - if they do it

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

I'm also wondering about the male assassin, i hope they make him look like ville valo with green eyes, sooo dreamy!!!!!!
thats my dream character^ lolz

Eighty Five

Eighty Five

Ascalonian Squire

Join Date: Jan 2006

Memphis, TN, USA

GWOnline.net Guild

N/Me

Quote:
Originally Posted by twicky_kid
This is not an expansion. This is as much content as chapter 1 has. Expect a new Chapter every 6 months now. We have spent the last year just on chapter 1 and many still play the game. Expect to see some good times ahead with this resurgance.

It will cost as much as new games do. Since you can already pre-order this on amazon.com I suggest you look there for price.
Can you give a link? I can only find Guild Wars and the Collector'S Edition.

lord pun|shment

lord pun|shment

Academy Page

Join Date: Jan 2006

Team Arena's District 1

The United Nations (xUNx)

Me/N

Quote:
Originally Posted by twicky_kid
This is not an expansion. This is as much content as chapter 1 has. Expect a new Chapter every 6 months now. We have spent the last year just on chapter 1 and many still play the game. Expect to see some good times ahead with this resurgance.

It will cost as much as new games do. Since you can already pre-order this on amazon.com I suggest you look there for price.
IF chapter 1 is required to play, then yes it is an "Expansion" in one way or another & if the price tag is above $50 people are gonna get stinky

CKaz

Jungle Guide

Join Date: Feb 2005

Doesn't appear chapter 1 is required to play here, although that doesn't necessarily void the expansion relationship either IMO - it's more about what is delivered. This is a lot to be sure but if all these future chapter 'expansions' can stand alone and how much they deliver - that might become a bit of an issue.

I also didn't see GuildWars:Factions available on Amazon, for the record.

CKaz

lord pun|shment

lord pun|shment

Academy Page

Join Date: Jan 2006

Team Arena's District 1

The United Nations (xUNx)

Me/N

i seconds that motion --- 10 minute search..nothing....also just got off the phone to eb games.....no preorders yet...

---

IF in fact chapter 2 is a standalone, will buyers be able to access all lands in tyria that chapt 1 owners have......or only limited to the new lands?

I would have to say that making the chapters standalone would be a very bad mistake, it would make the story line Null & void & therefore confuse the hell out of most RPG gamers.

im not sure if im reading to much into what people are saying or not.....or even if what people are saying is factual, im just begining to have a few issues with the way this new expansion is shaping up.

just my opinion & yes im allowed to have one, please no flaming

theVariable

theVariable

Frost Gate Guardian

Join Date: Jul 2005

CA, USA

Knights of the Hokuten [KotH] (hokuten.org)

Mo/Me

I actually prefer that it is standalone. And if it's running on a different storyline, good! The first chapter can be fun, but let's face it, it has its issues. ANet has a chance to start fresh and make a much better game, this time around. I hope they do it...

BigTru

BigTru

Jungle Guide

Join Date: May 2005

I hope this chapter will mention something about Olderan and the Greater Giants. I had VERY high hopes for Chapter 1's storyline from just reading the lore in the book... Then I played the game... =/

Rodrigo

Academy Page

Join Date: Dec 2005

Mexico

Me/Mo

It has been already stated that Chapters will be standalone. (This means Chapter 2 will not require chapter 1, and viceversa.).

So stop asking for the same info while you can search for it on this same board.

Dr Cerebro

Pre-Searing Cadet

Join Date: Jan 2006

La Legion del Dragon

Mo/Me

Wow it looks totally awesome!!!

But I have a question.... Does anybody know if we'll be able to create additional characters? I don't want to delete the ones I have right now

Aleria

Ascalonian Squire

Join Date: Apr 2005

Qld Australia

ABM

R/Mo

Does anyone know how to aquire a key for the Week-end of the 20th -22nd?
Or how it will work if you already own chapter One?
Thanks in Advance.

Sai of Winter

Sai of Winter

Jungle Guide

Join Date: Aug 2005

[ale]

Mo/

Here's another article on Guild Wars: Factions from IGN

http://pc.ign.com/articles/681/681120p1.html

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Sai of Winterland
Here's another article on Guild Wars: Factions from IGN

http://pc.ign.com/articles/681/681120p1.html

O.O That dragon is hot! And a much better pic of the assassins armor.

Plague

Plague

Krytan Explorer

Join Date: Aug 2005

N/E

I'm most interested in the world territory concept. I've always wanted that in a game. Tried and failed to impliment it into my own game, MA2 for the XBox had it, but it wasn't a successful game. Maybe finally it'll be "right" in GW.

I just hope the description fits the actual gameplay. Remember how GW was supposed to have "changing terrain and game dynamics that are determined by your party makeup and who has done what quest?" Right, having a quest places NPCs for that quest in a PUG's map. Whooptie-doo.

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

My own personal off the wall theory on how it will work is this.

Guild and Guild Alliances(GA) fight for control of a set number of resource points per city or area. The GA that wins the most resource points wins control of the city for their faction and also gets their flag over the city.

In short every city becomes it's own kinda HoH, where that factions population be it either Luxon or Kermit gain the benefits from others efforts.

That would seen to fit in with all the statements we've heard so far. If thats the way it will work then thats kinda cool. So long as there are no uber areas that can be camped or people excluded from.

Just my 2gp

jonnybegood

jonnybegood

Wilds Pathfinder

Join Date: Jul 2005

huh?

The Final Exodus[FX]

From what i understand, there probably will be a 1v1 arenas, where you'll be able to combat another person or a "practice" NPC.

funbun

Wilds Pathfinder

Join Date: Apr 2005

I forget. Really. I don't know.

Mo/

Assasins need a long black trench coat so they can look like teh Matrix.

Deathqueen

Lion's Arch Merchant

Join Date: Jan 2006

Quote:
Originally Posted by jonnybegood
From what i understand, there probably will be a 1v1 arenas, where you'll be able to combat another person or a "practice" NPC.
From what you understand from what source? There's been no mention of any 1v1 arenas, you're dreamin.