What possible combination of new classes with old could give new farming builds?
I think:
A/Ri (been mentioned already)
Ri/A ( The new Mo/W)
Mo/Ri(spirits + smites... maybe theres a spriti that slows movement of all enemies in area down, that would negate AOE effect if it slowed down enuff)
N/Ri(true one man army)
W/A(this will be so used once factions is released, just you watch, ESPECIALLY for running)
A/Mo
Mo/A
Your oppinions?
(I love my E/Me build, = ULTRA Nuker... may post it some other time, but main points are: energy stealing, water magic(to negate AOE panic), & Usual nuke spells, i love him, he never runs out of energy!!!)
Possible future(factions) Farming builds
HDS
Teh Azman
I hope that it stays farming free personally, thats what messed this game up so bad.
Ras Kass
It makes absolutely no sense, the classes don't exist yes, and we know VERY little about their skillset. Therefore it's impossible for this topic to be useful in any way.
I'm afraid it had to be said.
I'm afraid it had to be said.
Savio
Gah... can't anybody just wait to actually see the professions in action before making up random speculation? Closed.