Hey guys, I thought of this build while I was sitting down looking at the forums :P.
Oath Shot {E}
Barbed Trap
Dust Trap
Flame Trap
Drain Enchantment
Savage Shot
Whirling Defenses
Rez Signet
Marksmanship 8+1= 9
Expertise 12+1+1=14
Wilderness Survival 10+2= 12
The point is to set dust and barbed, drain the enchant, savage shot, set flame and oath shot and repeat the sequence. This is just a work in progress and is not yet perfected (I doubt it will ever be) just a funny concept that I think would be fun to play.
E Power's Hybrid Trapper
E Power
Cyan The Archer
I think you should take points out of Marksmanship, and put in.. ehh.. Illusion(?) For Mantra of Resolve. Remember trapping isnt about dealing dmg from arrows.
Sol_Vie
Quote:
Originally Posted by Cyan The Archer
I think you should take points out of Marksmanship, and put in.. ehh.. Illusion(?) For Mantra of Resolve. Remember trapping isnt about dealing dmg from arrows.
Yeah Cyan's right. Ideally, trappers bring a staff and a candy cane bow. Stalves= energy, CC bow=damage.

Senator Tom
look an oath shot trapper
