Pure Ranger?

Ymir Sade

Ascalonian Squire

Join Date: Jul 2005

Champions Of the Phoenix

R/Mo

well i've been using my pure ranger build for some time now, completed game without many changes.
Was hoping you could give me some feedback on it

1: throw dirt
2: pin down/spike trap/ poisen shot}E (depends on mood realy)
3: savage shot
4: distracting shot
5: concussion shot
6: dust trap
7: resurrect (only non ranger skill)
8: troll

i focus on shutting down casters and annoying tanks when there arn't any casters and protecting allys with blind and cripple.
attributes are: 10+1 Expertise
11+1 Wilderness
10+2(1 is from mask)

was thinking about going /me for migrain but that means loosing res.. so im not sure.

Shwitz

Shwitz

Krytan Explorer

Join Date: Jun 2005

East Coast, USA

Not a Guild [NaG]

R/

If it works for you, roll with it. Don't mess with a winning formula. Only thing I would suggest is looking into a stance to use instead of Troll Unguent. Unguent's 3 second activation makes it a great burden in the midst of battle, and a monk can probably save your butt before you get it going. A stance would most likely make the monk save that much easier.

Ymir Sade

Ascalonian Squire

Join Date: Jul 2005

Champions Of the Phoenix

R/Mo

gd idea, thought abou useing healing breeze but its not worth all those attribute points.
what stance is best though? whirling defence has the best length and good evading but the rechare is abit steep. dodge only blocks arrows. lighting maybe but thats more attack focused. and drydres also has a long rechage.

Shwitz

Shwitz

Krytan Explorer

Join Date: Jun 2005

East Coast, USA

Not a Guild [NaG]

R/

My preference lies with Lightning Reflexes. It's both offensive and defensive and can easily buy you the time your monk needs to send some healing love your way. Whirling Defense's recharge is also not as much of a burden in PvE as it seems, as you can stop and let it recharge if necessary. In PvP it becomes more of a problem, since the other team won't necessarily let you hide and recharge...

Anyway, I usually use Lightning, sometimes Whirling. Dryder's only when I'm up against lots of elementalist mobs.

holden

holden

Wilds Pathfinder

Join Date: Nov 2005

[NICE]

Mo/

Quote:
Originally Posted by Ymir Sade
well i've been using my pure ranger build for some time now, completed game without many changes.
Was hoping you could give me some feedback on it

1: throw dirt
2: pin down/spike trap/ poisen shot}E (depends on mood realy)
3: savage shot
4: distracting shot
5: concussion shot
6: dust trap
7: resurrect (only non ranger skill)
8: troll

i focus on shutting down casters and annoying tanks when there arn't any casters and protecting allys with blind and cripple.
attributes are: 10+1 Expertise
11+1 Wilderness
10+2(1 is from mask)

was thinking about going /me for migrain but that means loosing res.. so im not sure. i think this is a fine build. you might look into melandru's arrows. it's a great prep for any foe that uses enchantments. and they all do at some point.