What is skill?

Echowinds

Echowinds

Academy Page

Join Date: Dec 2005

Rohar's Roughnecks

R/E

What is categoried as skill?

As in, what works with the 'Improve skill recharge(x%)' mods?

I'm specificly wondering if traps are counted as skill, because they don't seem to recharge faster at all.

Thanks alot.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

It's a known misleading description. Fast cast/skill recharge mods only affect spells.

DeanBB

DeanBB

Forge Runner

Join Date: Jul 2005

Arizona

Wizardry Players Guild, http://4guildwars.7.forumer.com

"...What is skill?..."

Er...something that most wamo's lack? :P

Are you sure about the "improves skill recharge" not affecting skills? I've seen some debate about it so am not sure what the final view was?

Fantomvz

Ascalonian Squire

Join Date: Jan 2006

Skills = Spell || Attack || Stance || Shout || Ritual || Pet Att || Signet ...Etc

Basicly any "Skill" in Guild Wars count as Skill ...+)
Hope this help.

Echowinds

Echowinds

Academy Page

Join Date: Dec 2005

Rohar's Roughnecks

R/E

Hm... Still can't get an answer that's agreed on I see. lol

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

most of those mods are for attribute lines that only have spells...so I dont know if it is easily answerable

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Ok, basically, the recharge to all skills mod is lying. It only applies to spells. This is annoying, and the reason trappers aren't going after 10/10 recharge items like crazy.

Lord Iowerth

Lord Iowerth

Wilds Pathfinder

Join Date: Sep 2005

Atlanta, GA (#guildwarsguru FTW!)

Biscuit Of Dewm [MEEP]

R/Mo

Unienaule is right, the description is very misleading ... (since all things are skills) but the 20 fast cast/20 recharge work only for spells.

If you want better recharge for traps, you need Serpent's Quickness/Quickening Zephyr, plain and simple

CKaz

Jungle Guide

Join Date: Feb 2005

Or Oath Shot

Kaguya

Desert Nomad

Join Date: Jan 2006

Moon

Mo/

It really is misleading.

Distrupting Chop says it interrupts whatever the target was doing. If the interrupted thing was a skill, it gets disabled for 20 seconds.

If I hit the target while it's just trying to hit me, I interrupt the blow?

If I hit the target while it's casting a spell, is the spell disabled for 20 secs?

Atleast for sure it disables Healing Signet for 20 secs if I manage to interrupt it.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Kaguya
IDistrupting Chop says it interrupts whatever the target was doing. If the interrupted thing was a skill, it gets disabled for 20 seconds.
No, that description's fine. If they're doing anything besides running, they get interrupted. If it's any skill, it'll have a 20 second recharge.

Fantomvz

Ascalonian Squire

Join Date: Jan 2006

Hmm a Skill is a Skill....

Have anyone above try a Me/W --> Illusionary Weaponry Build?

First Get urself an FFS (Axe) (10% ISR)
With 20% Ench Longer

Here is a list of skill u will see the 10% ISR gonna apply.

Illusionary Weaponry - (Ench)
Distortion - (Stance)
Cyclone Axe - (Attack)
Healing Signet - (Sigent)

I am sure skill mean more then just "Ench", "Attack", "Stance", "Sigent".
But at least those 4 "Skills" work for me.

Rajamic

Wilds Pathfinder

Join Date: May 2005

IA

Chronicles of Heroes [CoH]

R/Me

The problem with the word "skill" as used in Guild Wars (even when it is used in proper context) is that it has multiple meanings. Sometimes it means anything you can put in your skill bar. Sometimes it means that except for Rez Sig and Sig of Capture. Sometimes it means Non-spells.