Knight's Armour doesn't stack anymore?!

Medion

Wilds Pathfinder

Join Date: Aug 2005

Netherlands

In the PvP-character creation screen, the description of Knight's Cuirass:

Armour 80
Reduces Dmg from attacks (non-stacking)
Armour +10 vs Physical Dmg

Does anyone know this about the characters that were created before the update?

I am at least happy that it now is 'normal'.
Thanks Anet

Josh

Josh

Desert Nomad

Join Date: Oct 2005

England, UK

D/Mo

It never has stacked.

It's why I usually use like just the Knight's Boots with an Absorption rune on it with my other Full Gladiators or Platemail armour on my Warrior.

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

It never did stack, Anet is just putting in text to clarify that.

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

The question is - is it still global?
(bugged)

Josh

Josh

Desert Nomad

Join Date: Oct 2005

England, UK

D/Mo

Quote:
Originally Posted by crimsonfilms
The question is - is it still global?
(bugged)
It's global.

And I like it global, so don't go saying anything, shhh!

Deathqueen

Lion's Arch Merchant

Join Date: Jan 2006

Hrmmm maybe they are finally nerfing the "global" stacking of knights gear. That's the way I'm reading it. Will have to go out and do some tests where I take 0 damage and then put on some regular gear without the dmg reduction and see if I get hit for 1 or 2 points.

CKaz

Jungle Guide

Join Date: Feb 2005

I'm reading it as they're finally posting something to read

DeanBB

DeanBB

Forge Runner

Join Date: Jul 2005

Arizona

Wizardry Players Guild, http://4guildwars.7.forumer.com

"Stacking" and "global" are two different things. If it stacked, the absorption from each piece would be cumulative so that you could get some pretty nice reduction.