Top 3 Things You Like About What's Released So Far

Asrial

Desert Nomad

Join Date: Apr 2005

Centurion Guard

Mo/E

Here's my list...

1) The new logon music. Pure bliss.

2) The hotness of the female Assassin. I need a girlfriend, lol.

3) The tactical possibilities of the Assassin's Shadow Step (IE: flag running, baiting the enemy out with a 'rush feint' in the beginning of an arena match, faking the enemy out by getting them to chase you one way then you disappear another). Also, the tactical blunder of dying before it triggers, heh.

Post your lists! Keep it to just 3 and give some reasons why you like what you like (to help promote understanding on the updates).

Hockster

Hockster

Banned

Join Date: Jul 2005

Got my new greens, and ecto is dropping like a stone. My goal of 5 stacks before chapter 2 release is a lot closer already.

Sliceman

Academy Page

Join Date: Dec 2005

W/Mo

1.As you said Shadowstep.Everything will change because of this.

2.The Newbie Island.Thats good since at least now chat wont be spammed up of how to do this and that.

3.The Computer Ai arenas is good practice.

snowcat

Pre-Searing Cadet

Join Date: Jun 2005

W/E

The main think I like is the very detailed item and spell descriptions. No more guessing!

khaldryck

Pre-Searing Cadet

Join Date: Jan 2006

SniF

Me/

1. New possibilities bringed by the new classes. Everyone will have to adapt their way of playing.

2. New graphics and music

3. The training area. Now at last i know exactly the different area of effect.

sheepysheepy

Ascalonian Squire

Join Date: Dec 2005

Mojo Kazna Crew

Mo/Me

1.shadowstepping (i noticed an elite when u cast it you get a point on the map to later teleport too.. pick up a relic , turn the enchant off and you saved yourself half a relic run..) balances i think might be made to these sort of things or more enchant stripping on relic runners instead of just waf gale crippled and whatnot.

2. learning all the new icons for hexes so you know what to remove what you can leave etc, coming up with new useful skillbars while theyre still fresh and suprising your foes.

3. the training area, sorted out a lot of questions about aoe, teaches people about advanced things as well as general mechanics - bodyblocking, edenial under quickening zephyr, might make catapults used to greater effect who knows.

M1h4iL

M1h4iL

Jungle Guide

Join Date: Apr 2005

Perth, Australia

1. The look of new logon screen
2. new greens
3. 2 new professions and skills

ERMC

ERMC

Academy Page

Join Date: Jul 2005

Mo/Me

1. New hard pve area with new greens
2. playing 2 new prefessions
3. Finally a 20/20 heal staff collectors item

only played for acouple hours so far

Valdaran Longfoot

Valdaran Longfoot

Frost Gate Guardian

Join Date: Nov 2005

Colorado, US

Furious Dragons Reign [FDR]

W/

1. Ritualist (assassins are nice, but Rt's can replace monks or even spikers :P)

2. Arena NPc builds (thank you)

3. Tombs == New UW awsome times.

Overall impressed.

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

1) assain and shadow step.. sweet skill.. i noticed when on you can roll around ^^
2) ritualist
3) new skills

ritualist got some funky skills...a ton of ashes holding ones..welcome ash spiking!

Manda Panda

Manda Panda

Frost Gate Guardian

Join Date: Sep 2005

Shadow Wanderers

Quote:
Originally Posted by ERMC
3. Finally a 20/20 heal staff collectors item
whatwhatWHAT?

Tell me more.

4runner

4runner

Banned

Join Date: Oct 2005

Cali!!!

cdxx/the420th.com

Mo/N

the battle isles CooooolLLLL
the mission funnnnnnn!!!
new greens
music
log in screen


Anet FTW!!!!!!!!!!!!!!!!!!!!!!

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

1. The level of detail in your armor and items.
2. The chaining of the skills for the assassin.
3. The new training area. So you can finally know the distance for bows, areas for spells, and the condition trainer I got a laugh out of with all his students standing in rings with conditions and dying.

Woutsie

Woutsie

Wilds Pathfinder

Join Date: Jul 2005

Belgium

new music, new greens, UW2, new proffs, ... almost everything!

Sereng Amaranth

Sereng Amaranth

Desert Nomad

Join Date: Jun 2005

The Amazon Basin [AB]

Quote:
Originally Posted by sheepysheepy
1.shadowstepping (i noticed an elite when u cast it you get a point on the map to later teleport too.. pick up a relic , turn the enchant off and you saved yourself half a relic run..) balances i think might be made to these sort of things or more enchant stripping on relic runners instead of just waf gale crippled and whatnot.
that elite doesn't work as well as you think...you teleport to a foe's location, then when you turn off the enchant or its stripped, you teleport back...so for your scenario, a foe has to be close to your base and be running to the relic

Arcador

Arcador

Wilds Pathfinder

Join Date: Jul 2005

--

R/N

Quote:
Originally Posted by sheepysheepy
1.shadowstepping (i noticed an elite when u cast it you get a point on the map to later teleport too.. pick up a relic , turn the enchant off and you saved yourself half a relic run..) balances i think might be made to these sort of things or more enchant stripping on relic runners instead of just waf gale crippled and whatnot.
When teleporting, you drop everything you hold :P I tryied it today. Althou you can teleport to ally which may shorten sometimes a runner's job...at a cost.

Mine are:
1) New character customization screen - you can see all the faces, colours, hair styles...
2) Battle isles setup - pvp is in one place!
3) A whole new level of builds, tactics and gameplay with the new skills!