New AI for Annihilation, Same old dumbass henchmen

Alexi Zingforger

Ascalonian Squire

Join Date: Aug 2005

England

[DW] Drunken Warriors

E/

Is there any point whatsoever in having henchmen in the PvE Tombs area, besides possibly the Healers?

I decided to take out 7 of these henchmen and see what I could do, we got to the 2nd area, but not before both my Fighters got pummelled by Meteor Shower, quickly followed by both my Healers who decided to run on back and rez the same person at the same time, quickly being squashed by another volley of Meteor Shower, standing there healing eachother and dying.

This game BADLY needs some new AI for henchmen, aswell as simple commands like "Stay here".

drowningfish999

drowningfish999

Krytan Explorer

Join Date: May 2005

Awakened Tempest [aT]

I agree, especially with 2 monks trying to rez the same person, and of course the usually run around like madmen and aggro the entire area. I defintely would want simple commands like hold position, move here, etc. It could easily be done just using the minimap or something, and would make using henchies 10000 times easier.

gabeybaby

gabeybaby

Ascalonian Squire

Join Date: May 2005

How about Rez sigs for the PVP hench instead of the rez spells? This is the first time I've use them for PVP in the Zeishan Challenge. I want the heals not the rez spell. :P