Big Ups for the new area!!

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j
jaibas17
Banned
#1
Well, I must say that I am very glad anet heard our suggestiond and made more and harder areas. I am very hapy about this area, because it makes you think rather than just make a SOLO build

I think it is very good that the area is so long and frustrating, but a lot of good rewards at the end

Just 1 suggestion: make hench spawn after a DC and map change

I think that if 1 guy DCes at UW, we can take a hench after we get to scarred earth, IMO, this helps with rage quitters and common d/cers

anyways, congrats anet!!
E
EF2NYD
Wilds Pathfinder
#2
It's a nice change from farming SF. Don't quite like your suggestion though, don't want hench stealing greens
Gustav Gloomp
Gustav Gloomp
Krytan Explorer
#3
wats the new area and where is it?
g
generik
Desert Nomad
#4
The old ToPK. What I liked is at the end of the journey everyone can at least get a green. That makes it worth while.
fiery
fiery
Banned
#5
zone out and see the black vortex