Well, I must say that I am very glad anet heard our suggestiond and made more and harder areas. I am very hapy about this area, because it makes you think rather than just make a SOLO build
I think it is very good that the area is so long and frustrating, but a lot of good rewards at the end
Just 1 suggestion: make hench spawn after a DC and map change
I think that if 1 guy DCes at UW, we can take a hench after we get to scarred earth, IMO, this helps with rage quitters and common d/cers
anyways, congrats anet!!
Big Ups for the new area!!
jaibas17
EF2NYD
It's a nice change from farming SF. Don't quite like your suggestion though, don't want hench stealing greens
Gustav Gloomp
wats the new area and where is it?
generik
The old ToPK. What I liked is at the end of the journey everyone can at least get a green. That makes it worth while.
fiery
zone out and see the black vortex