Official Bug Report Thread
Batou of Nine
RE:: Rikimaru
Mobeus Strike only recharges attack skills if the targets hp is below 50%. May be why you think it aint workin =P
Mobeus Strike only recharges attack skills if the targets hp is below 50%. May be why you think it aint workin =P
4runner
the massive amount of laaaaaaaaggggggggggggg, freezing unfreezing etc, etc!!!!
And no its not my rig/connection
amd 4800's
4.5 megs cable
And no its not my rig/connection
amd 4800's
4.5 megs cable
Rikimaru
Quote:
Originally Posted by Batou of Nine
RE:: Rikimaru
Mobeus Strike only recharges attack skills if the targets hp is below 50%. May be why you think it aint workin =P |
Andy_M
Some of the npc's that used to make comments now don't when you click on them. For example the guards you escort in 'Recruits for Hollis' and the boy in Family Ties.
DFrost
Didn't notice this thread, so I'll just copy and paste what I wrote in the other one:
---
Today I ID'd a Hammer Grip of Fortitude, and got a message saying "Item unlocked". I thought it was strange since I was pretty sure I had unlocked it before. I shrugged it off, but later on I happened to check out the official site and found this:
Update - Thursday January 19
* Restored item unlocks that had been inadvertently removed from some accounts.
Now I tried to make a PvP character and at least Poisoner's Bowstring and Fiery Axe Haft were locked, and I've definitely unlocked those in PvE before.
I have barely used PvP characters at all, so I haven't kept an eye on the unlock list that much, but I think something is still wrong here. Anyone else think they're missing unlocks?
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Today I ID'd a Hammer Grip of Fortitude, and got a message saying "Item unlocked". I thought it was strange since I was pretty sure I had unlocked it before. I shrugged it off, but later on I happened to check out the official site and found this:
Update - Thursday January 19
* Restored item unlocks that had been inadvertently removed from some accounts.
Now I tried to make a PvP character and at least Poisoner's Bowstring and Fiery Axe Haft were locked, and I've definitely unlocked those in PvE before.
I have barely used PvP characters at all, so I haven't kept an eye on the unlock list that much, but I think something is still wrong here. Anyone else think they're missing unlocks?
Ranger Rog
Just came here to report the same, some item unlocks are still broken.
I noticed on Friday after the first update that I didn't have 2 bow grips unlocked that I thought I had, Marksmanship and Enchanting.
In between the initial update and the fix for the item unlock problem, I ID'd another bow grip of marksmanship, I didn't get a pop up to say I had unlocked it and it was still missing from my list at the priest, and still is after the fix. The bow grip of enchanting is still missing after the fix too, I definatly know I had this before as I still have the bow I ID'd to unlock it from months ago.
There may be other stuff missing too but I don't pay very close attention to the non Ranger stuff.
Another issue I have is lag, especialy in the new tombs and by what I read from other party members, it's happening to everyone. I guess this will sort itself out after the big weekend event.
Something else I noticed, when talking to NPC's that give a pop up box with a close icon in the corner, they seem very twitchy, the slightest movement of you character such as rotating or side-stepping will close the box. The Ghostly hero outside tombs is a good example of this.
I noticed on Friday after the first update that I didn't have 2 bow grips unlocked that I thought I had, Marksmanship and Enchanting.
In between the initial update and the fix for the item unlock problem, I ID'd another bow grip of marksmanship, I didn't get a pop up to say I had unlocked it and it was still missing from my list at the priest, and still is after the fix. The bow grip of enchanting is still missing after the fix too, I definatly know I had this before as I still have the bow I ID'd to unlock it from months ago.
There may be other stuff missing too but I don't pay very close attention to the non Ranger stuff.
Another issue I have is lag, especialy in the new tombs and by what I read from other party members, it's happening to everyone. I guess this will sort itself out after the big weekend event.
Something else I noticed, when talking to NPC's that give a pop up box with a close icon in the corner, they seem very twitchy, the slightest movement of you character such as rotating or side-stepping will close the box. The Ghostly hero outside tombs is a good example of this.
David Lionmaster
i encountered a glitch while playing my assasin. i was the last person on my team alive, and when the other team killed me, i just stood there, i didnt fall over or anything. its not any major glitch, but i found it amusing.
Aze
Not sure if this has been noted yet but...Ritualist spirits are not affected by lava.
The Purple Pants Guy
Quote:
bug 2: in the outpost heros ascent, people can bypass the guards guarding the huge gate where the ghostly hero resides, by tweaking there characters left and right and eventually break through them. |
Got some great screenshots from being back there.
criticalglitch
Um... yeah...
Another case of the "stuck in the stairs" (or rather, stuck under the stairs) glitch. This one's in the Ascalon arena with the obelisk.
link
Another case of the "stuck in the stairs" (or rather, stuck under the stairs) glitch. This one's in the Ascalon arena with the obelisk.
link
fiery
buying skills from the priest of balthazar.. showed warrior icons where the assains icons were to be in the skills list.
OrangeArrow
are they ever going to fix the bug with PvP monk's ascetic leggings having only +1 energy instead of the +2 from the PvE equivalent
yangster
Quote:
Originally Posted by Andy_M
Don't you only get faction from the first 20 battles against the elites ? |
I don't know if it's lag or what but when I was in arenas early today, I almost killed a Assassin 3 times. But whenever I am very close to killing it I just can't attack it anymore, it doesn't say Evade, Blocked, or anything like that and I wasn't blind. Is it a skill? Because I didn't see him/her use one. While this happened I was able to kill the other people and everyone was still moving, except the assassin from what I've remembered.
A User Name
I was playing as a rt/mo and using spirit light to attempt to heal a spirit (the spirit preservation i believe) and i couldnt heal the spirit with spirit light, it would show the spell's little animation but it wouldnt not cause the any healing at all (i was not clicked on anyone else's name and it was my spirit and no one was attacking it at the time of the heal so i dk it might be a bug might not be.)
Thock
My PvE monks tatoos nolonger show that they are dyed in the inventory. They still looked dyed when i wear them though. The annoying part of this is I have a Scalp Design of each attribute with the corrisponding superior rune. They were color coded so i knew which was which. Not a major glitch but a bit of a pain.
Arcien Trueflight
Had a bug for a while that every time I opened my inventory my computer screen flickered...I think that's just my crappy computer though. Also got my cape stays blue after a PVP match, and doesn't disappear when I tell it too. Also, I have no music in Challenge anymore...I have effect noise, but no music.
twicky_kid
Don't know if this have been reported or if its even a bug.
SPIRITS CANNOT KILL YOU!!!
When I get to 1 life they all do 0 dmg to me. Not sure if they are intended to kill or not so not sure if this is a bug.
SPIRITS CANNOT KILL YOU!!!
When I get to 1 life they all do 0 dmg to me. Not sure if they are intended to kill or not so not sure if this is a bug.
Xion
Quote:
Originally Posted by fiery
buying skills from the priest of balthazar.. showed warrior icons where the assains icons were to be in the skills list.
|
Carinae
Here's a bug:
Cry of Frustration interrupts you even if you're under Mantra of Resolve. AND you lose the energy from Mantra.
It might be the AoE part, but still, MoR should block that.
Cry of Frustration interrupts you even if you're under Mantra of Resolve. AND you lose the energy from Mantra.
It might be the AoE part, but still, MoR should block that.
BBoy_Manchild
when you cast enchants on your pet, your pet does not get that little smokey ring around them
Thock
Also, not sure if its a bug but, cant unlock res sig. I thought that before you could unlock it but its not on any of the skill lists.
Markaedw
A new bug as of 21-JAN-2006 23:30 MST my new PvE ranger did not come with a mask, or have a mask avaialble. Also, yes I can color the armor, but why, I kept it for like 10 minutes, then back to basic brown.
Racthoh
Make the windows brighter again. It's almost impossible to design a cape under this new design.
TheArrow
Fix all the lag. It's so bad I can't even run around in an empty district without warping from point to point. This only started Saturday night, I was perfectly fine earlier that morning when I was playing.
Lady Lozza
The warping is problem in the game, period. Though it does seem a little worse on BI.
EDIT:
Ok, several things.
1) Power Leak and Power Spike have been interrupting summons on my rit. however I'm taking 0 dmg from either spell.
2) Need to wait several moments before casting (on all char) this has been a problem for a little while. You stop and start to cast, then suddenly you take a stepforward even though you hands are near the mouse or movement keys. Your spell "breaks" and while you can still use it you have just lost the required energy. This has been happening way too frequently with my monk and large energy spells like aegis and heal party. Most monks simply can't afford to loose this energy, and we can't always afford to wait, to see if we are going to take that extra step, before casting.
EDIT:
Ok, several things.
1) Power Leak and Power Spike have been interrupting summons on my rit. however I'm taking 0 dmg from either spell.
2) Need to wait several moments before casting (on all char) this has been a problem for a little while. You stop and start to cast, then suddenly you take a stepforward even though you hands are near the mouse or movement keys. Your spell "breaks" and while you can still use it you have just lost the required energy. This has been happening way too frequently with my monk and large energy spells like aegis and heal party. Most monks simply can't afford to loose this energy, and we can't always afford to wait, to see if we are going to take that extra step, before casting.
Zehnchu
Just some feed back, with the skills of the Assassin a lead attack followed by a offhand attack followed by another attack. With is that skill set is it possible to separate lead, offhand and follow up after off hand into their own grouping. Other wise you are doing a lot of checking to see if it’s a lead, offhand or follow up attack
Sillygoose
When I have a sword/axe and a focus item equipped and i use a trap, instead of the normal animation I just do the /no emote. The trap, however, isn't affected at all.
Sagius Truthbarron
Lively Was Naomi leaves some kind of aura on you that is shown on your status thing. It doesn't appear to do anything. I was wondering if there was a point to this and the discribtion was incorrect.
Also, thanks for fixing Blind Was Mingson ^^ It didn't do anything when you dropped it before.
Also, thanks for fixing Blind Was Mingson ^^ It didn't do anything when you dropped it before.
nirhan shadowmauler
the assassin deadly arts skill Crippling Dagger states that it cripples a fleeing opponent. but it does not cripple the opponent. i also reported this in game. i tried it at least 30 times today on fleeing opponents, stationary opponents, dead opponents, opponents running towards me. it does not cripple at all. this is easily evidenced by the lack of the condition arrow on their life bar. and that they do not slow down. it became quite frustrating and i feel like it was 1000 faction wasted. looked like such a COOL skill.
nirhan shadowmauler
Quote:
Originally Posted by Zehnchu
Just some feed back, with the skills of the Assassin a lead attack followed by a offhand attack followed by another attack. With is that skill set is it possible to separate lead, offhand and follow up after off hand into their own grouping. Other wise you are doing a lot of checking to see if it’s a lead, offhand or follow up attack
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saphir
major bug
i'm using the free code for the preview event since my regular acct is full.
and i find it very annoying that i cannot unlock "res sig" at the priest of balthazar. it should be under no attribute skills, but it's not in any of the lists.
i'm so sick of being stuck w/ "flesh of my flesh"!
i'm using the free code for the preview event since my regular acct is full.
and i find it very annoying that i cannot unlock "res sig" at the priest of balthazar. it should be under no attribute skills, but it's not in any of the lists.
i'm so sick of being stuck w/ "flesh of my flesh"!
kitten
1) Not being able to complete the Iron Mines Mission/Bonus
2) In Tombs - we spawned, stepped out, and the casters were on the stairs... and taking massive damage. Nothing was in the aggro circle. Just before an ele died - the Insanities appeared like magic and were floating in the air - wiping out the casters. That wasn't fun.
3) Bridges - if you are on a bridge, and there is something under the bridge attacking you with an axe or sword, it can hit you.
4) In Tombs - level 4 any area that had columns and stairs nearby would cause people to "stick" there and not be able to move, would be even worse if they were in a corner.
5) Lots of lag - especially in the PvP areas - but I expect that's from massive numbers of players.
2) In Tombs - we spawned, stepped out, and the casters were on the stairs... and taking massive damage. Nothing was in the aggro circle. Just before an ele died - the Insanities appeared like magic and were floating in the air - wiping out the casters. That wasn't fun.
3) Bridges - if you are on a bridge, and there is something under the bridge attacking you with an axe or sword, it can hit you.
4) In Tombs - level 4 any area that had columns and stairs nearby would cause people to "stick" there and not be able to move, would be even worse if they were in a corner.
5) Lots of lag - especially in the PvP areas - but I expect that's from massive numbers of players.
Grimm
Are spirits considered "allies"? I tried healing sprits with both Ritualist and Monk heals and while I did cast the spell, it had no effect on the spirit's health.
However, the weapon spell that gives about 4 regeneration and a 50% chance to block attacks does seem to give the spirit regeneration. I haven't tried other regeneration spells.
Can spirits not be healed, or is this a bug?
However, the weapon spell that gives about 4 regeneration and a 50% chance to block attacks does seem to give the spirit regeneration. I haven't tried other regeneration spells.
Can spirits not be healed, or is this a bug?
TGgold
Quote:
Originally Posted by Grimm
Are spirits considered "allies"? I tried healing sprits with both Ritualist and Monk heals and while I did cast the spell, it had no effect on the spirit's health.
However, the weapon spell that gives about 4 regeneration and a 50% chance to block attacks does seem to give the spirit regeneration. I haven't tried other regeneration spells. Can spirits not be healed, or is this a bug? |
Brianna Heartfire
I was having a district bug yesterday too. I would go to a town and my menu would only show the district I was in, the auto district and the international district. I would have to tell my husband what district I was in and he would have to change districts to come to me. It doesn't seem to be happening now so hopefully it has been fixed.
Zehnchu
Quote:
Originally Posted by nirhan shadowmauler
when looking at you skills. instead of attribute. use the TYPE sortation setting. this will sort skills into things like. axe attack, dual attack, lead attack, spell, trap, etc. etc.
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A User Name
I have already posted this but after testing this ritualist spirits cannot be healed with the skill "spirit light" so maybe check it out or change skill description or say if spirits cannot be healed.
Hailfall
The major lagspikes you get when you enter the first area of the new tombs (Underworld)... It's really bad and the aggro it sometimes gives is just deadly
Carinae
I posted this in Riverside, but I think it should go here also:
Bloodstained Boots do NOT work!
The description on the boots has changed, but they still do NOT trigger on ANY corpse spells. I am utterly certain. With the reduction, minions should cast at 2.25 seconds. And EVERY minion I raised took 3 seconds to raise.
Bloodstained Boots do NOT work!
The description on the boots has changed, but they still do NOT trigger on ANY corpse spells. I am utterly certain. With the reduction, minions should cast at 2.25 seconds. And EVERY minion I raised took 3 seconds to raise.
awesome sauce
This isn't about the factions event in particular... but it's still a bug that needs attention
Sometimes when I do my /rank emote, and then move immediately after.. my controls will get all screwed up so i can't turn left and right with my keys and I have to use my mouse instead. It doesn't go away until you leave or re-load the area.
Sometimes when I do my /rank emote, and then move immediately after.. my controls will get all screwed up so i can't turn left and right with my keys and I have to use my mouse instead. It doesn't go away until you leave or re-load the area.