Attack Rates on the daggers?
Sofia Sofia Sofia
Can anyone tell me the rate of attack on the daggers? Are they faster or slower than the sword?
drowningfish999
I think someone said they were equal, but not sure.
Zeal
faster.
Illusion
faster cant u see em slashin away at thin air
BBoy_Manchild
i think its normally quite near the sword attack rate, but the fact it has a chance to "double swing" its faster
Rogmar
Quote:
Originally Posted by Illusion
faster cant u see em slashin away at thin air
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Kurow
its hugely faster than the sword, try using a zealous set of daggers, youll see.
Rogmar
Vampiric + Flurry/Frenzy/Tiger's Fury + IWAY = Super fast life steal
Sofia Sofia Sofia
Yeah, I just used it in Random Arena with a basic IW (never thought you'd hear that again did you LOL) and it is devastating. Even against monks, it kills even faster than they heal if you have Flurry on. (16 Illusion too of course)
twicky_kid
Quote:
Originally Posted by Rogmar
Vampiric + Flurry/Frenzy/Tiger's Fury + IWAY = Super fast life steal
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There was an update about that you would think people would learn by now.
chris_nin00
^NerF?
It's the same speed as a sword. Time it yourself
It's the same speed as a sword. Time it yourself
Rogmar
Quote:
Originally Posted by twicky_kid
IAS is capped at 133% so adding an IAS stance and IWAY does absolutely NOTHING!!!
There was an update about that you would think people would learn by now. |
BBoy_Manchild
thats a great idea, these people playing this weekend wont bring enchant removers
Guardian of the Light
Question after this "So should I use a IW mesmer with daggers?"
Well if the duel strike thingy means you do 2 IW damges then yes. However I will have to test.
Well if the duel strike thingy means you do 2 IW damges then yes. However I will have to test.
lofblad
Quote:
Originally Posted by twicky_kid
IAS is capped at 133% so adding an IAS stance and IWAY does absolutely NOTHING!!!
There was an update about that you would think people would learn by now. |
Rafe
Quote:
Originally Posted by Guardian of the Light
Question after this "So should I use a IW mesmer with daggers?"
Well if the duel strike thingy means you do 2 IW damges then yes. However I will have to test. |
Also, each seperate dagger is as fast as a sword.. But there is two of em, so thats much more hits.
Kool Pajamas
Maybe it only looks faster? I dont know. It does look faster to me when I tried it.
thegame2009
looks a bit faster to me as well...
TheArrow
Dagger attack speed is approximately 1 second per swing. A dual strike gets counted as a single swing.
knoll
Quote:
Originally Posted by Guardian of the Light
Question after this "So should I use a IW mesmer with daggers?"
Well if the duel strike thingy means you do 2 IW damges then yes. However I will have to test. |
nirhan shadowmauler
i have never seen a sword throw up health minuses like these daggers with a 33% speed buff. its SICK. the only thing that could compare s if you were being firestormed lava fonted and standing next to a symbol of wrath and balthazaur aura monk. think i took a rt/mo down in 8 seconds earlier. i.e. before my 9 second lightning reflexes could wear off.
LightningHell
It would be impossible for the attack rate to be LOWER than the Sword/Axe's attack rates, goddamnit. WANDS have better damage, okay? They have to balance it out somehow, right?
Or maybe I'm wrong.
Or maybe I'm wrong.
Rafe
Quote:
Originally Posted by LightningHell
It would be impossible for the attack rate to be LOWER than the Sword/Axe's attack rates, goddamnit. WANDS have better damage, okay? They have to balance it out somehow, right?
Or maybe I'm wrong. |
guys, I have timed myself on this -- Each seperate dagger is the same speed as the sword, but because there are two daggers its much faster. Either that, or my timer is off, which I doubt, the watch is brand new
Foppe
The double dagger is only used when the assasin 'double-hits'.
Foppe
The second dagger is only used when the assasin ''double-hits''.
tuperwho
Right, so I was just checking this out, dreaming of IW, too. Unfortuantely, I could not seem to get daggers on a Me/W... but hopefully, I will be able to down the road.
I was successful in testing the attack speed of an assasin with daggers, though. The simple attack for an assasin is about as often as a sword. While it alternates hands, the progression goes 1 hit every 1.3 seconds or so... same as sword/axe. So one way of looking at this is that the right hand will hit every 2.6 seconds, but the left comes in half way between these two. The big kicker, though is the double attack that the assasin does fairly frequently. With these added to the equasion, the attack rate is more like one hit per second.
So, after abusing the barrels/bags in the training area for a while, and crunching numbers, I concluded that whereas a sword/axe attacks every 1.33 sec., a dual weilding assasin attacks every 1 sec. The question then becomes if any class can use daggers, and if these classes would get the double hit property the assasin has. If not, my other set of calculations show that staying axe/sword Me/W is better than going A/Me. Me/A (assuming this would give you the ability to carry daggers and double swing) would be better than A/Me, but still not as good as sword/axe Me/W.
If you want further explanation, let me know
Tuperwho
I was successful in testing the attack speed of an assasin with daggers, though. The simple attack for an assasin is about as often as a sword. While it alternates hands, the progression goes 1 hit every 1.3 seconds or so... same as sword/axe. So one way of looking at this is that the right hand will hit every 2.6 seconds, but the left comes in half way between these two. The big kicker, though is the double attack that the assasin does fairly frequently. With these added to the equasion, the attack rate is more like one hit per second.
So, after abusing the barrels/bags in the training area for a while, and crunching numbers, I concluded that whereas a sword/axe attacks every 1.33 sec., a dual weilding assasin attacks every 1 sec. The question then becomes if any class can use daggers, and if these classes would get the double hit property the assasin has. If not, my other set of calculations show that staying axe/sword Me/W is better than going A/Me. Me/A (assuming this would give you the ability to carry daggers and double swing) would be better than A/Me, but still not as good as sword/axe Me/W.
If you want further explanation, let me know
Tuperwho
Vermilion Okeanos
I tried both dagger and sword on the same me/w with flurry, the attack rate are basically the same.
Without dagger mastery in high level, your chance to do auto double attack is very low.
This means that any IW user should go me/w me/r or r/me w/me, as those class got the IAS (increase attack speed). Where a/me or me/a only double hit once in awhile, and that only make up for the IAS other class have (which will depend on some luck). Not only that, those 1 handed weapon allow you to carry something else on another hand.
Also, don't bother trying IW with dual attack skills using "way of the fox" (enchantment, can not miss next attack). Because that skill lied, you still miss if you don't follow the chain.
Without dagger mastery in high level, your chance to do auto double attack is very low.
This means that any IW user should go me/w me/r or r/me w/me, as those class got the IAS (increase attack speed). Where a/me or me/a only double hit once in awhile, and that only make up for the IAS other class have (which will depend on some luck). Not only that, those 1 handed weapon allow you to carry something else on another hand.
Also, don't bother trying IW with dual attack skills using "way of the fox" (enchantment, can not miss next attack). Because that skill lied, you still miss if you don't follow the chain.
Fenix Swiftblade
Double Strike is a very valuable addition to the dagger, as it is basically a way to increase the attack speed while requiring a sacrifice of some sort. Daggers effectively have the fastest attack rate of any weapon, but to get that attack rate you have to be willing to put a lot of points into Dagger Mastery.
Lets see if I can remember enough from my stat classes to get this right...
First, I'm going to assume a base attack rate of 0.8 hits per second (or a hit every 1.25 seconds, the sword is 1.33, and I believe the dagger is slightly faster)
Dagger Mastery at 0, Doulbe Strike Rate: 0%
Single Attacks per second: 0.8 * 100% = 0.8
Double Attacks per second: 1.6 * 0% = 0.0
Total attacks per second: 0.8
Dagger Mastery at 15, Double Strike Rate: 30%
Single Attacks per second: 0.8 * 70% = 0.56
Double Attacks per second: 1.6 * 30% = 0.48
Total attacks per second: 1.04
So, assuming I got my math right, an Assassin with 15 dagger mastery will have an expected attack rate of 1 attack per second while under no attack speed boosts. (Remember this is an expected value, the actual value can be anywhere from 0.8 to 1.6 depending on how lucky you are, but on average, you're attack speed will be 1/s)
Also, I thought that when you have IW on your attacks were unaffected by all evade/miss/block/etc things. I would have thought that would include the mandatory miss of the assassins double strike attacks. I'm going to go test it now.
EDIT: tested it, still misses. Odd that IW can attack through blind and blocking stances but doesn't work with the combo attacks. Obviously it would be a huge exploit if it did, but it still seems odd.
Lets see if I can remember enough from my stat classes to get this right...
First, I'm going to assume a base attack rate of 0.8 hits per second (or a hit every 1.25 seconds, the sword is 1.33, and I believe the dagger is slightly faster)
Dagger Mastery at 0, Doulbe Strike Rate: 0%
Single Attacks per second: 0.8 * 100% = 0.8
Double Attacks per second: 1.6 * 0% = 0.0
Total attacks per second: 0.8
Dagger Mastery at 15, Double Strike Rate: 30%
Single Attacks per second: 0.8 * 70% = 0.56
Double Attacks per second: 1.6 * 30% = 0.48
Total attacks per second: 1.04
So, assuming I got my math right, an Assassin with 15 dagger mastery will have an expected attack rate of 1 attack per second while under no attack speed boosts. (Remember this is an expected value, the actual value can be anywhere from 0.8 to 1.6 depending on how lucky you are, but on average, you're attack speed will be 1/s)
Also, I thought that when you have IW on your attacks were unaffected by all evade/miss/block/etc things. I would have thought that would include the mandatory miss of the assassins double strike attacks. I'm going to go test it now.
EDIT: tested it, still misses. Odd that IW can attack through blind and blocking stances but doesn't work with the combo attacks. Obviously it would be a huge exploit if it did, but it still seems odd.