Hello! I'm new to the Guru forums, but I have an idea that might work. Of course, it might not. But anyway...
In certain missions with important "Ally" members (Rurik, King Ironhammer, etc) or a lot of important ones, (ex: Titan quests, especially Ascalon's. Keeping the soldiers and priest alive are a bit help.) I've noticed that the "Ally" characters don't recieve party bonuses like Heal Party or Aegis. There have been times where I (mainly playing a Monk) would have liked to include the Allies in my party when everyone seems a bit low on HP, or needs some protection, etc.
So, how's this idea sound?
Making allies work like party members.
Brother Doug
lishi
the skill are balaced for them work only on party member , even if in pve that dont make much difference in pvp it will.
Brother Doug
Alright, I get it now. I understand the balancing issues. I hadn't really thought of the PvP side with the ghost and priest, as well as any pets...