Furious warrior rune

Ado

Ado

Krytan Explorer

Join Date: Nov 2005

Den Haag

[cute]

Mo/Me

It would be nice if A-net added a rune to gain adrenaline more quickly.

Kaguya

Desert Nomad

Join Date: Jan 2006

Moon

Mo/

Warriors already have more runes than other professions, and adding a adrealine increasing rune would be crazy.

1 normally, +1 from rune, Battle Rage elite that doubles adrealine per hit, 4 adrealine per hit. For axe users atleast; penetrating blow, executioner, penetrating blow, executioner, penetrating, rage, penetrating, executioner, penetrating, executioner, rage

Add in few minor-major-superior adrenaline rune, superior giving +3 adrenaline, 4 normally per hit, 8 while raging, spam executioner.

Not very.. balanced.

Queenie

Queenie

Forge Runner

Join Date: Jul 2005

It wouldn't be fair on all the other classes, since Warrior has more runes than any other class.

romO

romO

Wilds Pathfinder

Join Date: Jun 2005

Chicago

Idiot Savants [iQ]

Mo/

only if monks can have a rune that adds energy regen and elementalists can have a rune that doesnt cause exhaustion. the important part is the balance, not benefitting your particular character. we could beef up every single one of the characters but that wouldnt change much and why try to do that when it would be much easier to simply maintain the balance of where we are right now.

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

warriors used to have runes of fury, they allowed you to keep you adrenaline for longer without attacking.

I wouldnt mind seeing those added back in.

Necro had a rune that increased the soulreaping radius as well.

Ado

Ado

Krytan Explorer

Join Date: Nov 2005

Den Haag

[cute]

Mo/Me

Quote:
Originally Posted by romO
only if monks can have a rune that adds energy regen and elementalists can have a rune that doesnt cause exhaustion. the important part is the balance, not benefitting your particular character. we could beef up every single one of the characters but that wouldnt change much and why try to do that when it would be much easier to simply maintain the balance of where we are right now.
You made a good point here. There was another thread where I read in an ingame chat with Gaile that there will be armor hotkeys. With more runes available, for instance the ones you've mentioned, there are more combinations of builds possible in a single mission. It's already possible of course but it's annoying always having your inventory open.