henchmen, problems with them
cosyfiep
Ok, my buddy and I want to do some gaming, so we load up with 6 henchies including the 2 healers.....along the way our party gets decimated and I am the only one to survive, lucky for me I have a rez and Lina is not too far away. I rez her and bring her to the next closest --another henchie and she refuses to rez him!! I stand her on top of him, next to him, near, around, nothing for over 10 minutes!...hmmmmmm. so I decide this aint working...ok, lets find the rest of the party...hey my buddy is not too far away (the enemy has retreated) so, bringing Lina to my buddy, nope wont rez him either....WTF so we talk between us and my buddy says try to get her over to the other healer. Ok, bring lina to alesia and yep, she will raise alesia and then my buddy.....we did this several times to check it out...seems that the healers will ONLY raise the other healer and no one else until they do that...then the over player and lastly the other henchies....
this happened to us once and killed the whole party off since the healer wouldnt raise my buddy ....yeah from now on I wont raise the henchie healers first, my buddy comes first (and hope he's got a rez) then the henchies. Or maybe we wont bring both of them along.
Has anyone else noticed this?
this happened to us once and killed the whole party off since the healer wouldnt raise my buddy ....yeah from now on I wont raise the henchie healers first, my buddy comes first (and hope he's got a rez) then the henchies. Or maybe we wont bring both of them along.
Has anyone else noticed this?
Cymmina
Yes. They changed the hench AI fairly recently. They're a lot more aggressive about resurrecting now, too. They will rush in and agro a bunch of crap just to raise the other healer, where as before, they wouldn't res a non-safe corpse unless you get pretty close to it (like almost on top of it).
It's a pain because I've had instances where if they had simply resed the safe members of the group, we could have killed what was camping the corpse of the dead monk hench. Instead, they rush in and suicide themselves and we get wiped out.
It's a pain because I've had instances where if they had simply resed the safe members of the group, we could have killed what was camping the corpse of the dead monk hench. Instead, they rush in and suicide themselves and we get wiped out.
Zaklex
What you failed to mention was if your Res was a hard res or a Res sig, if any human player is left alive that has a hard res(i.e. Resurrect, Rebirth, etc.), then the AI is supposed to default to letting the human player do the ressing first. The henches are only supposed to Res when no human player has a hard Res(not Res Sig).
cosyfiep
I was a me/n and my buddy w/r we had rez signets ONLY.
Never had this problem with my monk 2ndary character as I always had a resurrect skill on board....only noticed it when we had no monks with (primary or secondary).
Never had this problem with my monk 2ndary character as I always had a resurrect skill on board....only noticed it when we had no monks with (primary or secondary).
Pevil Lihatuh
as said, henchies res those with a reuseable res first (i.e. Alesia, Mhenlo, Lina, human monk IF they brought a res). It can get annoying, but at least that way if they die whilst ressing, the one who gets ressed can continue ressing, and you don't end up with Thom running round with no res sig. You'll also notice that if both healers die, one of the henchies with a res sig will normally res one of them immediately (unless, again, you have a 'proper' res)
I refuse to PUG anymore so I use henchies a lot,a nd whilst this can be annoying when Alesia dies right next to the mob and everyone else died in a 'safe' zone, its far less annoying than before they changed the AI. Even on my monk the henchies will res btw, usually i beat them to it though and they get interupted
I refuse to PUG anymore so I use henchies a lot,a nd whilst this can be annoying when Alesia dies right next to the mob and everyone else died in a 'safe' zone, its far less annoying than before they changed the AI. Even on my monk the henchies will res btw, usually i beat them to it though and they get interupted
Tarkin
Rez system
All dead hench monk still alive
>human with "hard" rez, no one? > hench with "hard" rez, no one? > human with still working rez signet, no one? > hench with still working rez signet, no one? > human player without rez, no one? > hench without rez
The henchs monks never will rez a human without hard, or still working rez signet before a hench monk with hard rez...
All dead hench monk still alive
>human with "hard" rez, no one? > hench with "hard" rez, no one? > human with still working rez signet, no one? > hench with still working rez signet, no one? > human player without rez, no one? > hench without rez
The henchs monks never will rez a human without hard, or still working rez signet before a hench monk with hard rez...
Mavrik
the answer my friend is simple... hit CTRL then double click your mouse over who you want them to rez. The monk will then rez the one your clicking on, or even if your monk is dead, surviving hench, all seem to have a rez sig.
Rafe
Quote:
Originally Posted by Mavrik
the answer my friend is simple... hit CTRL then double click your mouse over who you want them to rez. The monk will then rez the one your clicking on, or even if your monk is dead, surviving hench, all seem to have a rez sig.
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EternalTempest
Have you tied your buddy taking his CTRL then click on his health to get "Im Dead" spam message?
Mavrik
Quote:
Originally Posted by Rafe
I have tried that and it does not work.
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Tarkin
Quote:
Originally Posted by Mavrik
the answer my friend is simple... hit CTRL then double click your mouse over who you want them to rez. The monk will then rez the one your clicking on, or even if your monk is dead, surviving hench, all seem to have a rez sig.
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Two April Mornings
Ctrl + henchman = how i beat the game
KANE OG
Quote:
Originally Posted by Two April Mornings
Ctrl + henchman = how i beat the game
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Rafe
They only follow my attack targets. When I tell em res, boys, they ignore.
strcpy
I've never once had the "crtl-double click me" have them rez me any time the wouldn't normally do so. They always follow thier rules listed above.
I once was killed about 3 seconds before the boat was raised in sanctum cay and sat for over 3 minutes furiously doing just that on my self. Henchies never once even attempted to rez me (alesia didn't, once she died the other henchies immediatly rez sig'd her). If it has any effect on them rezing it has to be more than simply ctrl-double-clicking on your corpse, your health, or anything else I could think of through that particular run of the mission. It wasn't that long ago (a few weeks) that this happened, I haven't died with them since then but I still faithfully try the method listed above in a hope to figure out why it seems to work for some people (I'm assuming those people aren't mistaken or telling untruths).
They do, however, follow called targets pretty well and is a very useful tactic. Now if only thier pathing would stop the stupid body blocking done by a shrub or single mob when you called target it would be mroe useful.
I once was killed about 3 seconds before the boat was raised in sanctum cay and sat for over 3 minutes furiously doing just that on my self. Henchies never once even attempted to rez me (alesia didn't, once she died the other henchies immediatly rez sig'd her). If it has any effect on them rezing it has to be more than simply ctrl-double-clicking on your corpse, your health, or anything else I could think of through that particular run of the mission. It wasn't that long ago (a few weeks) that this happened, I haven't died with them since then but I still faithfully try the method listed above in a hope to figure out why it seems to work for some people (I'm assuming those people aren't mistaken or telling untruths).
They do, however, follow called targets pretty well and is a very useful tactic. Now if only thier pathing would stop the stupid body blocking done by a shrub or single mob when you called target it would be mroe useful.
Necrotic
People lie about in game commands??? Perish the thought....why would anyone lie about in game commands??? /sarcasm
Pevil Lihatuh
I've never gotten the ctrl-click me to work either. If I don't have a hard res they don't wanna know.
Henchies are far better than people realise. i'm currently taking my other 5 chars through the game, and after my first char, I'm refusing to take PUGs. So far, I got 2 to Augury (still gotta ascend) and the ONLY mission I haven't done with henchies was Aurora Glade. In fact as my warrior I sat back and ctrl-clicked my way through Riverside and Sanctum. I had 4 henchies damaging and Alesia healing and they still got me through it far more easily than when I played with my main char and PUGS (admittedly I'm probably more experienced now which helps, but thats not the point )
Henchies are far better than people realise. i'm currently taking my other 5 chars through the game, and after my first char, I'm refusing to take PUGs. So far, I got 2 to Augury (still gotta ascend) and the ONLY mission I haven't done with henchies was Aurora Glade. In fact as my warrior I sat back and ctrl-clicked my way through Riverside and Sanctum. I had 4 henchies damaging and Alesia healing and they still got me through it far more easily than when I played with my main char and PUGS (admittedly I'm probably more experienced now which helps, but thats not the point )
strcpy
Quote:
Originally Posted by Necrotic
People lie about in game commands??? Perish the thought....why would anyone lie about in game commands??? /sarcasm
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Of course, given what the internet and online gaming is and all I don't put it past people to tell untruths or simply outright lie (an "untruth" being something they haven't really personally tried but they are sure enough to repeat as true - that differs in my defintion of a lie in that the intention is still to help, not to give the wrong idea and screw you).
Arturo02
Quote:
Originally Posted by Tarkin
You will broken fingers before a monk rez someone without rez before someone with some type of rez...
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LifeInfusion
I tried to do Iron Mines of Moludune at the excitement that they made it playable again. I have not competed the mission since September or October since I had finished the mission very long ago in August.
Anyway, I tried the bonus because I have not done the bonus on my warrior but it was complete on my necro (over the summer). I get all the way to the opposite end of the mission map past the engineers and such and I died to a swarm of 4 mursaat. The henches act stupidly and then try to res me midbattle. Of course, they don't get healed and the life transfer, thunderclap and oath shot tactics of the mursaat ultimately decimate the henchman team.
Anyway, I tried the bonus because I have not done the bonus on my warrior but it was complete on my necro (over the summer). I get all the way to the opposite end of the mission map past the engineers and such and I died to a swarm of 4 mursaat. The henches act stupidly and then try to res me midbattle. Of course, they don't get healed and the life transfer, thunderclap and oath shot tactics of the mursaat ultimately decimate the henchman team.
m30wc0w
AI has flaws? Inconceivable!
Gorebrex
And you cant win a land war in Tyria(w/henchies)!
saphir
double clicking myself, my hp, etc has never cause any monk hench to res me right when i most need it. they will however sometimes get around to resing me in the middle of a furious battle, much to the dismay of thom and devona i'm sure.
anyway, today i observed the annoying res behavior of both alesia and lina. i was out capping skills in snake run w/ my minion necro. i was packing rebirth and my hench and undead team was pretty well, so i decided to proceed to dreadnaughts and check it out. well, near the lost strongbox the henchies wiped out. only the ranger hench and i survived. so i rebirthed lina first since she was closer. next i was about to rebirth alesia, when off like an arrow lina runs in to res her buddy. fortunately i beat her to the res, but not before the stone summit reaggro'd on lina and beat her into the ground.
annoyed, and wishing i could cram a couple candy canes down her stupid throat, i attempted to rebirth lina, while ctrl clicking on myself the entire time, spamming "i'm targeting myself!"
well, alesia runs in to res her idiot comrade and aggro's again. getting them both killed. so i finally decided to res the "smarter" war/ele/necro henches first, then go for the monks. well, as soon as one monk is up, that monk decides that their "ressurect" is much better than my rebirth, thus aggroing them mobs. this time we escape, although lina manages to bleed to death.
stupid henchies won't even stop next to me when i stop so i can attempt to heal them w/ heal area.
at least they provided me w/ some minions.
i don't have a problem controlling henches, calling targets for them and generally beating down mobs w/ them. but their AI post party wipe leaves something to be desired. What I wouldn't give to see the sole surviving hench run off, lose aggro, wait, then come back and res the safest party member. sigh..
anyway, today i observed the annoying res behavior of both alesia and lina. i was out capping skills in snake run w/ my minion necro. i was packing rebirth and my hench and undead team was pretty well, so i decided to proceed to dreadnaughts and check it out. well, near the lost strongbox the henchies wiped out. only the ranger hench and i survived. so i rebirthed lina first since she was closer. next i was about to rebirth alesia, when off like an arrow lina runs in to res her buddy. fortunately i beat her to the res, but not before the stone summit reaggro'd on lina and beat her into the ground.
annoyed, and wishing i could cram a couple candy canes down her stupid throat, i attempted to rebirth lina, while ctrl clicking on myself the entire time, spamming "i'm targeting myself!"
well, alesia runs in to res her idiot comrade and aggro's again. getting them both killed. so i finally decided to res the "smarter" war/ele/necro henches first, then go for the monks. well, as soon as one monk is up, that monk decides that their "ressurect" is much better than my rebirth, thus aggroing them mobs. this time we escape, although lina manages to bleed to death.
stupid henchies won't even stop next to me when i stop so i can attempt to heal them w/ heal area.
at least they provided me w/ some minions.
i don't have a problem controlling henches, calling targets for them and generally beating down mobs w/ them. but their AI post party wipe leaves something to be desired. What I wouldn't give to see the sole surviving hench run off, lose aggro, wait, then come back and res the safest party member. sigh..
Gorebrex
What we REALLY need are the oft-mentioned "Henchman Commands", like "Come here!", "Follow close"(and medium, and far), "Ressurect me now!"(would change depending on whether or not hench had Ressurect or Rebirth), "Heal my target(to keep warrior from being killed, for example).
4runner
Alesia is by far the stupidest char in the game! I never bring her anywhere! She totaly stupid she most be a Blonde! LOL ANyway id rather have a lv10 monk than Alesia anyday! IMHO!
No Pun Intended!!!
No Pun Intended!!!
Katari
One of the many problems with Alesia is that she has Healing Touch. They did not, it would appear give her enough brains to know when to use it and when to not use it. I think it is rather obvious just why Alesia runs into mobs so often. Just try bringing no melee henchmen (and not be a war yourself) and watch how she sits still.
Manic Smile
Quote:
Originally Posted by Cymmina
Yes. They changed the hench AI fairly recently. They're a lot more aggressive about resurrecting now, too. They will rush in and agro a bunch of crap just to raise the other healer, where as before, they wouldn't res a non-safe corpse unless you get pretty close to it (like almost on top of it).
It's a pain because I've had instances where if they had simply resed the safe members of the group, we could have killed what was camping the corpse of the dead monk hench. Instead, they rush in and suicide themselves and we get wiped out. |
Caged Fury
Alesia annoyed the hell out of me last night. We were making our way to Sanctum Cay from ToA. When we encountered a massive group of skales, team mate went in to pull a small group of 5 to us. Things were going well, party fighting, me staying out of harms way casting healing and protection spell. All of a sudden Alesia runs off pass the fighting to wand the skales from behind. In doing this, she aggros a another mob and then runs back, bring them to us. Not content with her actions, she goes off and does it again. Needless to say we were overrun and killed pretty quickly.
After being ressed at the shrine, we go back to fight the skales again. This time we were killed apart from Stefan and Alesia, and there were only two skales left. Alesia constantly healed Stefan, while running around like a headless chicken. Stefan decided it was better to keep switching targets. When a skale was almost dead, he switched to the other giving it time to regen health. Once his new target was almost dead, he switched again. It was a long 5 minute fight, before Stefan finally died, closely followed by Alesia.
After being ressed at the shrine, we go back to fight the skales again. This time we were killed apart from Stefan and Alesia, and there were only two skales left. Alesia constantly healed Stefan, while running around like a headless chicken. Stefan decided it was better to keep switching targets. When a skale was almost dead, he switched to the other giving it time to regen health. Once his new target was almost dead, he switched again. It was a long 5 minute fight, before Stefan finally died, closely followed by Alesia.
Eclair
Actually, what they really need is a "stay here" command. Its very hard to pull Devona, Little Thom, and Aidan back no matter how far you run back and spam "Follow Me!"