Adventures In Recruiting

Griff Mon

Griff Mon

Wilds Pathfinder

Join Date: Nov 2005

In the Elfen Forests of Washington State

Damage Radius

N/

One of the things I do to recruit for my guild is to go to early missions and offer to lead lower level players through missions that I can walk through myself. I raise large minion armies, and other tricks depending which character I am running to show them what is possible in the game. Sometimes things go wrong.

I want to share some stories about people I didn't recruit:

On the Ft. Ranik Mission, we had done everything except kill the boss and the last few Charr. One guy came along who insisted that everyone give him their Charr Hides as he was coming along only for those. (not recruited and no I didn't give him the Charr Hides) We get to the end and one of the newer players decides to pull the catapult and kill us all while we are in the catapult impact zone killing off the last few Charr. He does not have rez, he is lvl 6 and can't kill the boss (the only enemy left standing) that ends the mission by his own little self. He had some silly reason for doing it (he thought he was helping). and kept apologizing, but I zoned out. No recruiting candidates in this group.

Same mission, different people- heading out with two pre-level 10 players who decide to tell me that I am a bad minion master because I wasn't sporting Ventari's Sacrifice on my skill bar. Well, la de freakin da. Sorry, had no idea I was so stupid. I didn't need it in this target rich low level environment, but no explanation was coming from me, and no guild invite either, but I did finish the mission with them. I will spare you their other countless acts of total immaturity.

As always, looking out for the interest of my guild.

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

Quote:
Originally Posted by Griff Mon
I want to share some stories about people I didn't recruit:

On the Ft. Ranik Mission, we had done everything except kill the boss and the last few Charr. One guy came along who insisted that everyone give him their Charr Hides as he was coming along only for those. (not recruited and no I didn't give him the Charr Hides) We get to the end and one of the newer players decides to pull the catapult and kill us all while we are in the catapult impact zone killing off the last few Charr. He does not have rez, he is lvl 6 and can't kill the boss (the only enemy left standing) that ends the mission by his own little self. He had some silly reason for doing it (he thought he was helping). and kept apologizing, but I zoned out. No recruiting candidates in this group.
oh come on, every time someone gets squashed by a catapult or bashed by a SF thumper is a great day. It always cracks me up.
You are with a newbie, he made a mistake. There is nothing more to this.

Grimm

Grimm

Lion's Arch Merchant

Join Date: Nov 2005

N/

It's Verata's sacrifice and, uh, yeah it's pretty essential for a real minion master. If you're bringing a minion skill, bring it.

Medion

Wilds Pathfinder

Join Date: Aug 2005

Netherlands

Quote:
It's Verata's sacrifice and, uh, yeah it's pretty essential for a real minion master. If you're bringing a minion skill, bring it.
Why should someone bring a skill for some kind of build, as long as he is equally good without it, then what's wrong with it?

With the new guy and the catapult, did you explain that he always should bring rez signet? Or some sort of rez?

hilkos

Ascalonian Squire

Join Date: Dec 2005

The keeper Assassins

Me/Mo

you sound like everybody should feel honoured to be in your guild but quite frankly, i would not want to be in a guild with you as a leader. A guildleader should explain mistakes to people who make them instead of just leaving or say nothing...
Do you have a guild with people who never make mistakes ?

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by Medion
With the new guy and the catapult, did you explain that he always should bring rez signet? Or some sort of rez?
Why should someone bring a res sig for some kind of build, as long as he is equally good without it, then what's wrong with it?

Medion

Wilds Pathfinder

Join Date: Aug 2005

Netherlands

Quote:
Why should someone bring a res sig for some kind of build, as long as he is equally good without it, then what's wrong with it?
]

Got me there Sekkira

But I didn't mean it that way, cause he isn't as good without rez sig as with one. (with one he could have rezzed, without not)

The Minionmaster however doesn't need Verata's Sacrifice, cause he can be equally good without it.

Permasiel

Frost Gate Guardian

Join Date: Aug 2005

Frozen Flame [ICE]

E/Mo

Quote:
The Minionmaster however doesn't need Verata's Sacrifice, cause he can be equally good without it.
Seems to me either you never made it to copperhammer, or you never played a minion master.

Argen

Frost Gate Guardian

Join Date: Dec 2005

Shadow Nation [SN]

Quote:
Originally Posted by Sekkira
Why should someone bring a res sig for some kind of build, as long as he is equally good without it, then what's wrong with it?
Unless you are able to solo the mission, quest, or map... recommend you bring a res signet, just in case.

I always love it when somebody pulls the catapult... normally, it seems to land on my head when it goes off. Many new players do not know that the catapult does AoE Damage to all targets in its zone. It's a very honest mistake considering that they have seen their Elementalist friends toss Fireballs, direct Meteor Showers, and control Maelstroms all next to, adjacent, or on top of their Warrior buddies... why in a new player's mind would the catapult be any different?

Now, as for you deciding that he was unworthy of your guild, I'm a bit disappointed. This may come as a shock to, but at one point we were all NOOBZ to the game... Noobishness is something most people get over quickly but can sometimes be a lingering problem. Outside of those instances, something along the lines of a conversation as follows between an E/Mo 20 and an E/N 8 comes to my mind...

E/Mo: "ARRGH!"
E/N: "Oops, I'm sorry."
E/Mo: "Can you come in here and res me?"
E/N: "I don't have a signet. I'm sorry."
E/Mo: "Uggh, shall we do it again? Next time can you bring a skill called res signet?"
E/N: "I'm sorry. Sure, is that something I should use often?"
E/Mo: "Don't worry about it. Let's do it again."

This comes from my own first few days of Guild Wars, the E/Mo was my than guild leader. I would have been slightly perturbed if he would have up and up left.

aron searle

aron searle

Jungle Guide

Join Date: Aug 2005

Mo/

Quote:
Originally Posted by Permasiel
Seems to me either you never made it to copperhammer, or you never played a minion master.
He wasnt in copperhamer

Quote:
Originally Posted by Griff Mon
I didn't need it in this target rich low level environment
Reading ftw

Gli

Forge Runner

Join Date: Nov 2005

If level 6 minionmasters can do Fort Ranik without Verata's, I'm sure a lvl 20 will manage without it as well.

Poised

Poised

Academy Page

Join Date: Jun 2005

Verata's sacrifice is only needed in certain circumstances, when I play low missions on my MM, I pack bone minions, death nova and taste of death, no need for Verata's unless you play with horrors and fiends, minion bombs is more fun when the circumstances are ripe for it, like low level missions with tons of corpses

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

One of my most interesting moments with a new player was the same mission. A lower level monk who kept charging ahead into battle! Told him once or twice that monks shouldn't lead the charge but he kept doing it. I finall just sat back and watched him die, finished soloing the mob in the area, then gave him a "lecture" about a monks job in the team and it's limitations. After explaining in detail I ressed him and we completed the mission. He is now one of our guild's best monks.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Ugh. You can hardly call yourself a Minion Master just because you have the Animate Bone Fiends/Horrors/Minions skill on your bar.

Griff Mon

Griff Mon

Wilds Pathfinder

Join Date: Nov 2005

In the Elfen Forests of Washington State

Damage Radius

N/

Verata's - Ventari's whatever. I wrote it late at night. I do know how and when to use it. I was running Blood of the Master at the time which was fine considering the environment. I did spare you all of the childish bickering that the rest of the team was engaging in at the time - the main reason I did not invite anyone.

As far as the new person who catapulted me goes, yes I was thoughless to zone out after his profuse apologies. If I find him again, I will apologize to him. I was more bent over the guy demanding we all give him all of the Charr Hide drops than anything else and then going off on the new player for the catapult thing. The new players apologies was a strong sign that he was willing to learn and might have been a good candidate. I should have stayed and explained things to him. I missed a good recruiting opportunity. Thanks for the tip.

We have a fun guild and making major efforts to recruit large numbers of players is challenging. I was hoping this would be a thread about recruiting experiences. If you do have some to share, please do so.

Argen

Frost Gate Guardian

Join Date: Dec 2005

Shadow Nation [SN]

Fair enough Thought it was your rant about bad ones...
Recruited a new player... gave him a Gold, req 7 Fellblade (non-Max); comes backs to me the next day and tells me its not max and I tell him I'll get him a collector's sword. So, a bit later (10 minutes) he asks if I got him his sword yet, course we were all in the guild hall setting up a match, and no I hadn't.

A half hour later we are done with 2 matches... he needed his sword earlier to fight Charr and wanted his money back for joining our guild. Course, I pay the out of pocket for members and expect my officers to do the same... I hope he found a more accomodating guild.