Okay,
Here's the deal,
I've lost my connection during a mission many times, and I know people who did it also. It's very annoying with the harder mission about having to do them ALL over again.
So, could we have a reinvite button for when people leave? Once they leave, a button appears the group leader, or new group leader, so once they log on again, we can reinvite them to join the mission.
Mission Reinvite Button!
Daza
Roupe
wouldnt that cause exploiting people to ALT-F4 out of danger and then reenter when its safe?
Daza
Then perhaps a certain script which prevents the button being used with map teleportation or Alt-F4?
Nessaja
Have it only trigger when a player drops? Not when a player leaves.
Also keep the DP
Also keep the DP
William Stark
Based on last night, I would be quite happy to put up with an automatic 60 per cent dp if I could just get back to my party when the line drops!
We spent almost 3 hours clearing through the new underworld, during which one person felt ill (one level 2) and had to go and four others had their lines drop.
This was quite bad for the first two people to drop, but at least they had only been there less than half an hour. I Net Err 7'd about 2/3 of the way into level 4, shortly followed by our last monk, when we had been in for well over 2 hours.
An automatic dp when you rejoin would hopefully stop people abusing it, and if the leader had to accept then it would stop irritating folks jumping in and out. There probably are still ways of abusing it, but perhaps they could be limited (an option which can only be exercised when you first log back in perhaps, which would be lost if you went to any town first, so you coudn't re-skill or change inventory).
As it is, just got to shrug and get over it, but it is frustrating.
We spent almost 3 hours clearing through the new underworld, during which one person felt ill (one level 2) and had to go and four others had their lines drop.
This was quite bad for the first two people to drop, but at least they had only been there less than half an hour. I Net Err 7'd about 2/3 of the way into level 4, shortly followed by our last monk, when we had been in for well over 2 hours.
An automatic dp when you rejoin would hopefully stop people abusing it, and if the leader had to accept then it would stop irritating folks jumping in and out. There probably are still ways of abusing it, but perhaps they could be limited (an option which can only be exercised when you first log back in perhaps, which would be lost if you went to any town first, so you coudn't re-skill or change inventory).
As it is, just got to shrug and get over it, but it is frustrating.
Loviatar
Quote:
Originally Posted by Daza
Okay,
Here's the deal, so once they log on again, we can reinvite them to join the mission. |
this has already been
roasted
toasted
and repeatedly buried.
the instance was designed to be secure and keep anybody from hacking it.
that means you if you get the boot.
they have said they are looking at several ideas on some form of rejoin but it is low priority compared to the new chapter
and ONLY if it meets their standard of security and cant be exploited by gamers as well as hackers
fallot
Wouldnt this require monitoring every single instance ? That could increase server load a lot. The suggestion is a good one but I dont know if it could work.