
1)
Hale fire staff of shelter (gold)
fire dmg: 11-22 (req 12 fire)
energy +10
halves skill recharge water magic (17%)
halves casting time of spells (9%)
hp: +23
armor: +6
2)
Inscribed staff of deathbane (gold)
energy +10
chaos dmg: 11-22 (req. 12 domination)
Halves skill rech. inspiration (20%)
halves casting time spells (8%)
dmg +18%
3)
Hale water of enchanting (gold)
cold dmg11-21 (req 11 water)
energy +10
halves casting time spells (8%)
HP +20
ench. 17% longer
4)
insightful fire staff of enchanting (gold)
energy +14
fire dmg 11-22 (req 9 fire)
halves casting time spells (9%)
enchant. +19%
5)
defensive jeweled staff of enchanting (gold)
chaos dmg 11-22 (req 8 illusion)
energy+10
armor+5
halves casting spells (8%)
ench. +15%
6)
poisonous storm bow of shelter (gold)
piercing dmg 15-28 (req 13 markm.)
dmg+13% (while ench.)
armor+6
poison duration on foes +33%
7)
furious giant slayers hammer of defense (gold)
blunt dmg 19-35
dmg+14% (while in stance)
dbl. adr. on hit (8%)
armor+5
8)
jeweled staff of protection prayers (purple)
energy+10
chaos dmg 11-22 (req. 8 illusion)
reduces daze on you by 20%
halves skill rech. prot. prayers (13%)
prot prayers (12%)