A critical hit modification - This gives a +1 to +5% chance of a critical hit. This is added to the current chance for a critical hit, it doesnt replace it. That is why it is 1-5, a very small amount.
A mod to help decrease evasion/block chance - This mod would give a 1 - 10% chance for evasion and block effects to fail.
This would only work once per attack IE, if someone has Guardian and Aegis on them, and this strikes through Guardian, it wouldn't have any effect on Aegis.
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