Is there a way...to force die if your henchmen are alive?

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wolfwing
Wilds Pathfinder
#1
Heh I got killed, my monk henchmen is stuck on a sign....and I'm dead. Is there anyway to continue...without having to go back to town? I just spent 20 mins dragging the level 6 henchmen to the breach area....
draceena
draceena
Ascalonian Squire
#2
I've had this problem myself and the only way I could continue was Map travel to a city and do the quest all over again...very frustrating.
w
wolfwing
Wilds Pathfinder
#3
I don't mind redoing the quest...:> It's getting the henchmen from the fort to the breach...:>
E
Erasmus
Ascalonian Squire
#4
Sounds like you are trying to do it a very difficult way. just take the crap henchmen from ascalon to piken square, and pick up henchies there to do whatever you think you need fort ranik henchies to accomplish.
M
Maker
Ascalonian Squire
#5
I've had everyone but one henchman die on the ashes quest, and that one surviving henchment glitched and got stuck in an unending ranged duel with the charr. Waited 15 minutes..and it was a stalemate. I had to restart the mission. My very next time through, everyone but 2 ranged classes died, but they were out of our bodies range, so they did not rez us, nor did they go into combat and die. They just stood there, endlessly. I think an automatic rez option would be a superb idea, because as seemless as the game has been, there are still the unforseeable events that cause you to get stuck.
G
Grave Consequence
Pre-Searing Cadet
#6
I can't figure out a good reason, either technical or balance-related, for there not to be a "release spirit" button. I, too, have had henchies get stuck and lost lots of progress due to a forced map jump. I've even had a group member (who shall remain nameless) run off from combat and go finish a quest while I lay trapped.
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RepinsMirg
Krytan Explorer
#7
Yeah they really need a way to kill henchmen I was doing one of the quest from Ventari where you have to talk to the tree guy in The Falls. Well I made it to the falls fine and only wiped once there from the spiders. After I made my way past that my healer henchmen decided it would be fun to draw agro from all the centaurs on the hill so I wiped... at least that is what I wished happened instead from the first time I wiped there was still a random henchmen stuck in mid air not moving. So I wasted a good chunk of time for nothing and had to go through all of it again = \
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davidmor
Ascalonian Squire
#8
I've had the same thing happen a few times. Twice I had my mage stand next to one of the "Piken Square" signs and do nothing causing me to have to log out. A kill all henchmen button in the options menu would be a great thing. Another annoying thing is when you re-spawn and one of your henchmen spawns in a different area and starts running until it hits an enemy. Of course it is in an area where you haven't been or can't get to so there is no way to resurrect them after they are killed. It is either time to log out, or finish the quest without that henchman. Unfortunately it has happened to me 3 times, and all three times it was my healer! :-(
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RepinsMirg
Krytan Explorer
#9
Man I hear you the healer AI on where to stand is so crappy it always charges to the front instead of staying in the back with the rest of the ranged.
b
box
Academy Page
#10
It would be nice if there was a /kill command for instances like
or

had 2 sand worms stuck in the center of a portal last night also. the newest patch is filled with surprises