Fragility W/Me

Bane of Mortality

Bane of Mortality

Lion's Arch Merchant

Join Date: Nov 2005

Valor and Zeal [VZ]

Okay, recently I've been experrimenting with a W/Me that uses fragility. I use an axe W/Me with max illusion. Each condition I apply adds 17 extra dmg to my attacks. Using eviscerate, axe rake, and axe sweep (I think that's what it is) with fragility provides very nice dmg, sometimes as high up in the 60-70's range (I was testing this on the 60 armor and 80 armor dummies in Isle of the Nameless). I'm wondering though, is it worth it? After the initial spike of dmg, there's a period where you must regain adrenaline. With your first attack you can get them down between half and quarter health. But the "recharge" gives them time to heal. I believe one more condition attack could greatly help this but I cant find it. I have experimented with Desperation Blow and even if you provide three of the four possible conditions there's no gurantee on what you'll get. Any help or tips is appreciated. Thanks in advance.

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Try the conjure line instead... Fragility isn't real consistant.

Bane of Mortality

Bane of Mortality

Lion's Arch Merchant

Join Date: Nov 2005

Valor and Zeal [VZ]

Okay, thx

BBoy_Manchild

BBoy_Manchild

Banned

Join Date: Aug 2005

dayton ohio

N/Mo

spending all those points in illusion is taking away your damage more then you are gaining from frag in one way or another

mortalis doleo

mortalis doleo

Wilds Pathfinder

Join Date: Sep 2005

my house

The Cutting Edge [TCE]

N/

i'd go w/mo ()
strength of honor is more reliable than conjures, and you also gain the ability to remove your own conditions. (you could also go 0 energy with holy wrath on the monk...)
it also frees up your haft.

Bane of Mortality

Bane of Mortality

Lion's Arch Merchant

Join Date: Nov 2005

Valor and Zeal [VZ]

Sorry, but I hate W/Mo. Way too common.