Critique PLZ: Griff Farming Build.

Wyld Kard

Wyld Kard

Frost Gate Guardian

Join Date: Apr 2005

Cantha

The Dirty Devils [TDD]

Mo/Me

This is the build I use on the griffons outside augury ATM:
Healing: 10
Strength: 8 ( 6 + major strength rune )
Axe Mastery: 10
Tactics: 12 ( 1 + superior tactics rune )

Vigorous Spirit
Cyclone Axe
Bonetties Defence
Gladiators Defence
Shield Stance
Healing Breeze
Live Vicarously
Mending

I take on the griffons/minotaurs in two parts the left side of the field and then the right side of the field, with this build I can not kill Screamingclaw, thats annoying if you guys/gals had suggestions on what I should do to spice up my build that would be awsome.

PS: Thanks in advance to those who reply!!!

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

like it , bit too defensive , my build

my axe and sheild

6-28(req 11)
3/-1 vamp
+15% (in enchanted)
+5 armor
+20% dmg

aegis req 9
+44 health (enchanted)
-2 dmg (enchanted)
(pretty much malions sheild)

8 healing
15 axe (+1+3)
14 tacitcs (+3)

cyclone axe
Bonetties Defence
watchyourself
executioners strike
gladiators defence
vigerous spirit
live vicously
mending

this is a little more beefy , and a little less defence
works ok though.

Daft Frik

Academy Page

Join Date: Jun 2005

Ireland

GFU

W/

Swap Shield Stance for Dolyak Signet and you've got my build.

Wyld Kard

Wyld Kard

Frost Gate Guardian

Join Date: Apr 2005

Cantha

The Dirty Devils [TDD]

Mo/Me

Quote:
Originally Posted by dont feel no pain
like it , bit too defensive , my build

my axe and sheild

6-28(req 11)
3/-1 vamp
+15% (in stance)
+5 armor
+20% dmg

aegis req 9
+44 health (enchanted)
-2 dmg (enchanted)
(pretty much malions sheild)

8 healing
15 axe (+1+3)
14 tacitcs (+3)

cyclone axe
Bonetties Defence
watchyourself/breeze
executioners strike
gladiators defence
vigerous spirit
live vicously/balthzars spirit
mending

this is a little more beefy , and a little less defence
works ok though. Now how would you suggest me going about gathering them up all at ounce or few groups at a time?

Daft Frik

Academy Page

Join Date: Jun 2005

Ireland

GFU

W/

Personally, I take sprint (instead of healing breeze) and move quickly to the group where the second boss used to always spawn (at least he's never there for me anymore), I grab that group, and all the groups over to the middle area, normally four, if I'm lucky 5 groups.

Then I just batter away at them, normally the Minotaur should get aggro'd too, as they run across that area... Sorry if I'm not specific enough, but I can't really think of the directions off the top of my head.

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

Quote:
Originally Posted by Deaths Avatar
Now how would you suggest me going about gathering them up all at ounce or few groups at a time? all at once but thats old school they updated it so that theystp chassing so it is realy hard to gather them but it would work on all of them in the entire area (cause most of us used to do them all at once bfore the update) just try gather as much as u can before they break away behind u and just kill kill kill , if u gather 20 then your lucky cause i hardly manage to gather 20 or more, wish they didn't do that update

RedHorn

RedHorn

Academy Page

Join Date: Oct 2005

Nevada

iSo

W/E

you can get almost all of them. All you have to do is just keep running untill you get almost to the point where you can go fight the boss on the west side i believe. It takes some practice but if you do it correctly you should have almost the whole field and the migrating Minos will begin to go. You will run into a few un wanted guess but I never had a trouble with them. I run a different build however.

lord of shadow

Krytan Explorer

Join Date: Nov 2005

London

Currently looking

swap breeze out for sprint
i usually take about 10 smiting and balthazar's aura (you need at least one 15 attrib quest for that tho)
only take the axe mastery req for your axe (mine is 8 so i have 8 axe mastery)

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

..............dude balthzars aura pretty much slows your run..........aoe upate=they run away , i faster just using full axe mastery and tactics,

smite is no longer worth paying for in atttiibutes , i did a run with 8 healing , 15 axe and rest on smiete and did judges insight , it was like 60-80 dmg on cyclone axe and still not as effective as the older version with tactics aand glad's defence. smite has left the w/mo side of grifon farming , u may see some take symbol of warth but i realy think it isn't worth it , 16 axe +13 tacitcs +8 healing and the usual cyclone axe , glad defence dmg skills do the trick.

Nilator

Nilator

Jungle Guide

Join Date: Dec 2005

Mo/

My griff farming build:

Mending
Live Vicously
Breeze
Exe strike
Cyclone Axe
Penetrating Attack
Bonettis
Glads Def
And one of your choice(usually vigorous spirit, can be a resurect if power leveling, or defensive stance)

11 healing, 13 axe(+4), rest in tacts, whats left into strength.
For beating screamingclaw, hes hard, i never beaten him solo. i beat him once power leveling(well getting power leveled) with ele spiker. I farm all griffs(duh), rockshots(i know your supposed to dodge them), and all minos. I usually get just under about 2k a run, not inculding golds and items, but bring keys

Fish Bea

Pre-Searing Cadet

Join Date: Feb 2006

The Invincible Tyrians(TITy)

W/Mo

dude you dont need defence stance chage that for penetrating attack and there you go a good build that lets you gather all the griffons(if your lucky ) and get 2 or 3 golds ( if your lucky) :P