The "Eternal Knockdown" build (Almost done)
legless_the_elf
The concept of this build is 8 hammer wariors that keep the 8 other anemies knocked down at all time so they can do squat
This build has changed: it is still an eternal knockdown build and still in the concept stage but i have gotten ideas from here and there. It is a variation of IWAY now. All you IWAY haters out there dont go away just yet. It is different and requires more talent. IF it works...
W/R
Skills:
Hammer Bash
Battle Rage (E)
"For Great Justice"
I will Avenge you!
Flurry/Frenzy
Comfort Animal
Charm Animal
Rez Siggy
This time around i used a bit more my math.
According to my Guild Wars guide book a normal knockdown is 2 seconds so with stonefists gauntlets that gives me 3 seconds to get 5 adrenaline to get my next hammer bash so with IWAY thats 1 hit every 1.1... seconds and battle rage doubles that hit so that i get 2 adrenaline so i got 6 adrenaline in 3.3 seconds
therefor the only one that can be cast is a 1/4 second spell
also flurry/frenzy (not sure wich gives 33% more) and For great justice does the same effect but not as long (long anough to get battle rage and IWAY up)
A few problems:
How are they gonna kill my pet for IWAY if they are down all the time?
I guess i gotta keep up frenzy/flurry so a zealous would be nice Maybe take out IWAY and just use pets for extra dmg
This build would not do great against spikers cuz by the time you get to them and hit them 3 times (3 seconds + time that takes to get to them) They may have already taken out one of your warriors
I dont know how to solve this HELP
What about stances with dodge/block?
I think if i could get irresistible blow in this would be solved Maybe take out IWAY and just use pets for extra dmg
This is my build so far plz feel free to help me out... i need it
This build has changed: it is still an eternal knockdown build and still in the concept stage but i have gotten ideas from here and there. It is a variation of IWAY now. All you IWAY haters out there dont go away just yet. It is different and requires more talent. IF it works...
W/R
Skills:
Hammer Bash
Battle Rage (E)
"For Great Justice"
I will Avenge you!
Flurry/Frenzy
Comfort Animal
Charm Animal
Rez Siggy
This time around i used a bit more my math.
According to my Guild Wars guide book a normal knockdown is 2 seconds so with stonefists gauntlets that gives me 3 seconds to get 5 adrenaline to get my next hammer bash so with IWAY thats 1 hit every 1.1... seconds and battle rage doubles that hit so that i get 2 adrenaline so i got 6 adrenaline in 3.3 seconds
therefor the only one that can be cast is a 1/4 second spell
also flurry/frenzy (not sure wich gives 33% more) and For great justice does the same effect but not as long (long anough to get battle rage and IWAY up)
A few problems:
How are they gonna kill my pet for IWAY if they are down all the time?
I guess i gotta keep up frenzy/flurry so a zealous would be nice Maybe take out IWAY and just use pets for extra dmg
This build would not do great against spikers cuz by the time you get to them and hit them 3 times (3 seconds + time that takes to get to them) They may have already taken out one of your warriors
I dont know how to solve this HELP
What about stances with dodge/block?
I think if i could get irresistible blow in this would be solved Maybe take out IWAY and just use pets for extra dmg
This is my build so far plz feel free to help me out... i need it
Murder In China
Why did you make a new thread?
legless_the_elf
I changed my base idea so i decided to post a new one
Murder In China
Then keep it in your original thread and change the OP.
monk muffle
ya put some stances in that might help againt some builds i can think of some spikes that use spells that can beat this but on a ranger spike or iway just get them necs first and theyre done but i think it is a pretty darn good build
monk muffle
i just noticed you dont use your pets that much cause theyre gonna be knocked down most of time so instead of w/r be all w/ele bring gale and it will shut down spike from beggining or any other build i
Xiaxhou of Trinity
LOL ur just taking up space. Muder In China im lovin ya man. You crack me up so much!!!!
audioaxes
u got too many skills that will reset BR
Murder In China
Quote:
Originally Posted by Xiaxhou of Trinity
LOL ur just taking up space. Muder In China im lovin ya man. You crack me up so much!!!!
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Nilator
why is it the "eternal" KD build? where does the eternal come from?
Fabius Cunctator
Eternal because it will keep the foe knocked down always.
legless_the_elf
Quote:
Originally Posted by Fabius Cunctator
Eternal because it will keep the foe knocked down always.
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imaginary friend
or even worse, gale+shock+kd of choice=eternal kd's
monk muffle
ya imaginary freind thats a good idea w/r isnt a good knockdown build
legless_the_elf
w/r isnt great i know
but can you guys plz help me out here bcuz i really like the idea of an eternal knokdown
BTW gale dont work cuz of ExHaUsTiOn
but can you guys plz help me out here bcuz i really like the idea of an eternal knokdown
BTW gale dont work cuz of ExHaUsTiOn
Marth Reynolds
Why not try the elite ele skill: Thunderclap, drains mana a lott but it can knock down quite much and u can get decent mana from bonetti's defence.
* you can get a Upgrade in your armor that makes sure it does thunder dmg and with that you could go for 2 knockdowns from Thunderclap and perhaps some knockdowns from hammer skills......
* you can get a Upgrade in your armor that makes sure it does thunder dmg and with that you could go for 2 knockdowns from Thunderclap and perhaps some knockdowns from hammer skills......
Buried_Flame
He wouldnt put bonettis defense, cuz there would be no one attacking him , if the build works. (cuz they'd be knocked down)
toric brightblade
Quote:
Originally Posted by legless_the_elf
This build would not do great against spikers cuz by the time you get to them and hit them 3 times (3 seconds + time that takes to get to them) They may have already taken out one of your warriors
I dont know how to solve this HELP |
on the other hand, deflect arrows is always good =)
now air spikers on the other hand.....im still trying to find a way around that for ya.
Kais Unduli
Won't Hammer Bash alone pretty much kill your Battle Rage? You haven't told us at all what your attributes are set at. I don't see this working unless you have your Strength up to at least 14 or 15.
Kais Unduli
Edit: Double Post
scars of insanity
For 5-17 seconds, you move 25% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-attack skills. When Battle Rage ends, you lose all adrenaline.
it will kill your eternal knockdown once it ends or u decide to push it again. I suggest bringing Bulls Strike or w/e its called to knock them down if they decide to run after they get up. then continue ur eternal knockdown until battle rage ends again and then repeat
it will kill your eternal knockdown once it ends or u decide to push it again. I suggest bringing Bulls Strike or w/e its called to knock them down if they decide to run after they get up. then continue ur eternal knockdown until battle rage ends again and then repeat
d3kst3r
You want eternal knockdown just go W/Mo smiter with Balthazar's Spirit, Bane Sig, Devastating Hammer, Counter Blow and Heavy Blow.