Players guide...DISAPPOINTMENT!
capblueberry
I bought the players guide for guild wars a little while ago and while i was shuffling through it i noticed quite a few errors such as: wrong skill rewards for class (give them to wrong class completely), some weapons that do not even exist in-game, and its near impossible to find elite skills using it, it is also missing some maps for areas in game thus makin it even harder to find elites
I guess I expect more from a players guide that I pay $20 for
I guess I expect more from a players guide that I pay $20 for
Maxiemonster
It's a guide that's made a long time ago. Most of the guide is based on the beta.
Loviatar
Quote:
Originally Posted by capblueberry
I bought the players guide for guild wars a little while ago and while i was shuffling through it i noticed quite a few errors such as: wrong skill rewards for class (give them to wrong class completely), some weapons that do not even exist in-game, and its near impossible to find elite skills using it, it is also missing some maps for areas in game thus makin it even harder to find elites
I guess I expect more from a players guide that I pay $20 for |
even the electronic version still hasnt gotten up to date.
newsflash
they dont rewrite and change the print edition.
at least you have some pretty maps to look at
Valdaran Longfoot
Most errors are due to the fact that ArenaNet has changed the game since the book came out. It says when you buy it that it is correct [I]for the time it was produced.[I]
I have it too (got it when it came out) so I have seen the changes. There isn't much you can do about it, its out-of-date. The maps still work, and MOST skills are still the same as in the book.
Just got to deal with it. 90% of all books about a Online game are wrong not becasue the people writing it are retarded, but the game [I]changes.[I]
I have it too (got it when it came out) so I have seen the changes. There isn't much you can do about it, its out-of-date. The maps still work, and MOST skills are still the same as in the book.
Just got to deal with it. 90% of all books about a Online game are wrong not becasue the people writing it are retarded, but the game [I]changes.[I]
AydenV2
I bought it, I hated it. There was very little information on lots of things, it did, however, help me find out all the bonuses for missions. Other than that, and maybe a good bathroom read, it's worthless.
Orbberius
Why would you buy these things??? Let me introduce you to a thing called The Internet.
Pevil Lihatuh
lol yup, this is the problem with guides. Even for singleplayer games, patches get released which change things. For example, my Diablo 2 strat guide (which was amazing, might I say, well done Prima) is way out of date now. It doesn't have synergies in it or anything lol.
And with Guild Wars under going minor changes every week, its hardly surprising it's out of date. I'm curious who made it though, can you inform us? Just that like I say, I know Prima and, er... brady? are usually pretty good, but if there are wrong skills and stuff in there I'm curious as to the publishers/writers.
And with Guild Wars under going minor changes every week, its hardly surprising it's out of date. I'm curious who made it though, can you inform us? Just that like I say, I know Prima and, er... brady? are usually pretty good, but if there are wrong skills and stuff in there I'm curious as to the publishers/writers.
Lasareth
I have one, I enjoy reading it when I'm bored or idle the fact that turning a page takes less time than finding a link makes it perfect for finding a map in a hurry
sixdartbart
Quote:
Originally Posted by Pevil Lihatuh
I'm curious who made it though, can you inform us?
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I bought it when the game was released and some of the info was missing or wrong from the start but I agree with Lasareth it is nice for having easy access with the turn of a page.
While alot of things have been changed for balance since it's release I still find it very helpful for researching skills and making new builds as well as a nice place to look up info without overworking the mods on guru buy posting questions that have been asked 100 times before.
Bye the way what is max damage on a sword?
SilentAssassin
I just use all the fansites, they are better then 100 of those crap guides lol
Big_Iron
Quote:
Originally Posted by SilentAssassin
I just use all the fansites, they are better then 100 of those crap guides lol
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Kook~NBK~
I've found the guide to be quite helpful on many occasions. Some of the way it's laid out I'm not impressed with, and yeah there's some errors and ommissions - but I'd rather refer to it first while in-game, just to save some time.
geminisaga
i dont understand why ppl want to buy those guide? isnt the game is easy enough to beat alone? + there are plenty sites give u free guide and location , map etc , although is not official but its free :P
Mercury Angel
We've known the Prima guide already had inaccuracies since its release, and that was a long time ago.
http://www.guildwarsguru.com/forum/s...ad.php?t=22500
There're more threads on it, though I can't find them at this time.
http://www.guildwarsguru.com/forum/s...ad.php?t=22500
There're more threads on it, though I can't find them at this time.
Mister Overhill
Bought it for my daughter and myself the day it hit the stores, and just pen in the changes that occur. Good quick reference IMO, as long as you add notes and keep it updated.
capblueberry
good idea
linz85
yeah i have the prima guild also. even tho it was out of date when i actually bought the game, it was still helpful,esp for the maps. the big pull out map is great if ur unsure of where anything is
Ultimate_Gaara
Note to the wise, never buy an online game's strategy guide for the information. Due to the constantly changing world this information will soon be out dated, if you buy the book for any reason make it the art.
Shadowfox1125
GW constantly changes, and the book doesnt. Never buy a guide for a game that changes..
Plus, your resource is here, at GWGuru.
Plus, your resource is here, at GWGuru.
Kool Pajamas
Quote:
Originally Posted by linz85
yeah i have the prima guild also. even tho it was out of date when i actually bought the game, it was still helpful,esp for the maps. the big pull out map is great if ur unsure of where anything is
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The book is also good as a rough guide to coming up with some builds. I read over them to get an idea, then go in-game to find how close they are to what it originally was. Most skills are the same or close to how they were when the game started. The maps for bonuses was useful when I first started, then I just memorized them. Also being able to find out which skills are not available through quests helps out on whether I should just buy it or find the quest to get it.
LifeInfusion
I would never pay for any game guide considering there is guildwiki.org, which is basically better than any such guide.
And no guide will give you an indepth discussion like guildwarsguru can. And as far as I know Prima guide doesn't have the work of people that calculate the combat math (i.e. Ensign,Sausaletus Rex, Keramon). They just regurgitate info. from playing beta.
Before GuildWiki, GWGuru was always my source of info. However, GWGuru is still a strong reliable source of info.The only reason why GuildWiki flourished is because it is a wiki.
And no guide will give you an indepth discussion like guildwarsguru can. And as far as I know Prima guide doesn't have the work of people that calculate the combat math (i.e. Ensign,Sausaletus Rex, Keramon). They just regurgitate info. from playing beta.
Before GuildWiki, GWGuru was always my source of info. However, GWGuru is still a strong reliable source of info.The only reason why GuildWiki flourished is because it is a wiki.
master_ranger_matt
i got it too... it is really outdated, notably still listing stuff like Blasphemer's armor...I think it was published like right when the game came out, so it has changed a lot. I think the internet like guildwiki or guru is better because its free and it is more recent.
Ju_Smurph
I bought it as i use it for quick skill (normally name) refrence.
I use if for collectors location and desires. I use it for the maps (area names).
Somethings have changed but i will getting one for chapter 2 aswell
I use if for collectors location and desires. I use it for the maps (area names).
Somethings have changed but i will getting one for chapter 2 aswell
Former Ruling
For that matter...The little manual that COMES with your game is just as out-of-date. My manual still refers to Attribute Point Refunds and that limitation is LONG GONE.
(For newer people, Attributes used to not be changable on a dime - You had to spend a "refund point" to reallocate a attribute. You got a point for every ~250 or so exp earned. It made it harder to swith builds as you go and lead to alot of people lying about their attribute allocation to get in PvP groups because they couldnt afford to change at that moment)
(For newer people, Attributes used to not be changable on a dime - You had to spend a "refund point" to reallocate a attribute. You got a point for every ~250 or so exp earned. It made it harder to swith builds as you go and lead to alot of people lying about their attribute allocation to get in PvP groups because they couldnt afford to change at that moment)
Bleidd
Oy. Some folks have already said it but it needs to be emphasized.
DO NOT WASTE YOUR MONEY ON A GUIDE BOOK FOR A MMO OF ANY SORT.
Think of it as buying the Sunday paper. From nine months ago. For twenty bucks.
DO NOT WASTE YOUR MONEY ON A GUIDE BOOK FOR A MMO OF ANY SORT.
Think of it as buying the Sunday paper. From nine months ago. For twenty bucks.
Lady Lozza
Quote:
Originally Posted by Mister Overhill
Bought it for my daughter and myself the day it hit the stores, and just pen in the changes that occur. Good quick reference IMO, as long as you add notes and keep it updated.
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BBoy_Manchild
www.gamefaqs.com
add it to your favorites
add it to your favorites
EternalTempest
I got the guide when the game 1st launched and it was decent but your right with all the changes and the "beta" stuff it has listed but never made it (I so wanted the ele adapt armor...)
It is still good to have the big map (might want to add the nice color dots to add the new locations) skill listings (more for can I get it from a quest over description) and the quest and mission walk through / help.
I'd say 1/2 of it is still usefull overall but you can rip out 2/3 of the back data white pages section.
It is still good to have the big map (might want to add the nice color dots to add the new locations) skill listings (more for can I get it from a quest over description) and the quest and mission walk through / help.
I'd say 1/2 of it is still usefull overall but you can rip out 2/3 of the back data white pages section.
capblueberry
I do understand that its out of date but for example the reward for a necromancer for completing a quest could b like a mesmer skill. thats not out of dateness thats just a mess up, and I dont expect to have typos in my $20 players guide
KvanCetre
I may still have the book at my house... could you give an example?
Former Ruling
Quote:
Originally Posted by capblueberry
I do understand that its out of date but for example the reward for a necromancer for completing a quest could b like a mesmer skill. thats not out of dateness thats just a mess up, and I dont expect to have typos in my $20 players guide
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Kool Pajamas
Quote:
Originally Posted by Bleidd
Oy. Some folks have already said it but it needs to be emphasized.
DO NOT WASTE YOUR MONEY ON A GUIDE BOOK FOR A MMO OF ANY SORT. Think of it as buying the Sunday paper. From nine months ago. For twenty bucks. |
=HT=Ingram
Guide books are good when they are released and serve as a Beginner for data tables and such. Mine has updates all through it that I have added adjusted or corrected... So it is useful as long as YOU take the time to keep it up to date. No publishing company can keep up with the changes that happen all the time. And even more stuff that are intended to be offered but are omitted later for whatever reason. In any case... I still think the strat guide is good for what it is. A base knowledge base. Before it was printed, I had 5 spiral notebooks worth of material. Now I just have the Strat guide and 1 updates notebook of my own making...
The online version is not much better in PDF format. but it does have some of the needed corrections...
The last few events have had entire update chapters added to my notebook. but I am anticipating a new strat when Chapter 2 is released. Which will again help to reduce my notes to a more concise form.
I know some people still to this day hate any kind of strat guide, well that's not me. I buy them with the full knowledge I will have to correct and adjust things in it all the time, BUT that core knowledge is still valid. no matter what anyone says. Its nice to just look up a skill and see where to get it without having to DEPEND on online resources. Sure that may change but it allows a person to note that change in something Physical and have a reference to it. I have been working on a large set of spread sheets that are update able.. I have been thinking of releasing it in the community but at this point it takes me approximately 30 to 40 mins adjusting it when I do it... (normally once a month) But it allows for trend tracking in prices, and for a more concise location guide for collectors and field merchants.
I have been working with an sql+ update system that would allow Anet to post a monthly "State of the Game" query to the game database and fill in the tables via a webpage for the community to reference at any time. This will allow for trackable values and reduce unending Price Checks on things that should be obvious.
ingy...
The online version is not much better in PDF format. but it does have some of the needed corrections...
The last few events have had entire update chapters added to my notebook. but I am anticipating a new strat when Chapter 2 is released. Which will again help to reduce my notes to a more concise form.
I know some people still to this day hate any kind of strat guide, well that's not me. I buy them with the full knowledge I will have to correct and adjust things in it all the time, BUT that core knowledge is still valid. no matter what anyone says. Its nice to just look up a skill and see where to get it without having to DEPEND on online resources. Sure that may change but it allows a person to note that change in something Physical and have a reference to it. I have been working on a large set of spread sheets that are update able.. I have been thinking of releasing it in the community but at this point it takes me approximately 30 to 40 mins adjusting it when I do it... (normally once a month) But it allows for trend tracking in prices, and for a more concise location guide for collectors and field merchants.
I have been working with an sql+ update system that would allow Anet to post a monthly "State of the Game" query to the game database and fill in the tables via a webpage for the community to reference at any time. This will allow for trackable values and reduce unending Price Checks on things that should be obvious.
ingy...