h
i think i speak for a lot of people *I THINK* they should make high level characters relevantly stronger (lvl 15-20, since max lvl is 20), or just make those missions a bit easier.. seriously.. wtf.. people try to do the elona quest a BILLION times kuz of the insanely strong mobs in that mission. a party goes in mission, they just try to kill everything because its almost impossible to zone it and come back out alive with the crystals. a lvl 20 tanker w/mo runs into base, picks up crystal, THREE enemies attack him, THREE!!, he will get crippled, bleed, deep wound, all kinds of that crap, and even with sprint, he wont run far. and if a party really tries to kill everything so they can get crystal, well, lets say a all lvl 19 and up party wif TWO monks, they will all die. when i played, i had two monks constantly healing me while i try to kill the mob, but i still die, then the monks and every1 else die. then to the luring plan, luring the mobs out will take a while since some mobs just dont move, they just stand there, u lure them out, they will run back in... then u go in, they kill u. ELONA IS HELL. not mentioning theres only 28 minutes to do it, since there are always sum 1 who wants to watch the movie. In conclusion, they should make the ascension missions easier or the mobs weaker, OR make the characters relevantly stronger.

. River was easy. After 5 minutes no enemy did spawn anymore.