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I was thinking about when chapter 2 comes out, there will be a lot of people with their level 20 characters going through the new pve map, and for the most part, it will probably be incredibly easy. I was thinking that maybe the level of the monsters in area should depend on maybe the average level of your party, or possibly dependent only on the highest level of your party. This will not only make the game probably a little harder, but will make it a lot harder for level 20 characters to just run their guildmates throughout the game. I think this should also be implemented in chapter 1. Any comments or suggestions?

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