PC Axes, Staff, Spatha

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Siniminister
Siniminister
Academy Page
#1
[1] Heavy War Axe of Fortitude
6-28 (req.13)
15%<50%
Lengthens Weakness 33%
Health +26

Is this worth anything? If I salvage the grip, what would that go for?

[2] Hale Inscribed Staff of Domination Magic
+10 Energy
11-22 (req.10)
Reduces Dazed by 20%
Health +29
Domination Magic +1 (19%)

Shame about the energy, I know.

[3] Sundering Spiked Axe of Warding
6-28 (req. 11)
Armor Penetration +10% (9% chance)
Armor +7 (vs. ele)

[4] Furious Spatha of Fortitude
15-22 (req.8)
Double adrenaline on hit (9%)
Health +28
milias
milias
Grotto Attendant
#2
Salvage everything for mods...
morte
morte
Ascalonian Squire
#3
I have to agree with the above statement, salvaging is your friend.