The (burn) firestarter

longboringname

longboringname

Academy Page

Join Date: Feb 2006

Computer 24/7

We Are On Fire

E/Mo

This build is a R/E, this build uses the skill mark of rodgort, kindle arrows and ignite arows to keep the enemy on fire for a very long time. You can also use some other random skills you'd like to throw in the build.

Most important skills

Mark of rodgort
Kindle arrows
Ignite arrows


Others

lightning reflexes- you attack 33% faster, thats a good thing
dual shot- 2 more arrows means more fire damage and piercing damage, the more the marier

?????Skills

Greater conflagration- When it said "physical damage becomes fire damage" I didn't know if piercing damage counts.

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Please post a reply on your thoughts
This has been my old guild's creation (We Are On Fire [Burn].....Get it?)

Hendorr

Hendorr

Lion's Arch Merchant

Join Date: Sep 2005

Enschede

W.o.F.

N/Me

Bow attacks are physical dmg

Sol_Vie

Sol_Vie

Desert Nomad

Join Date: Aug 2005

Boston, MA

Blood Of Orr [BoO]

Quote:
Originally Posted by Hendorr
Bow attacks are physical dmg Hence Kindle Arrows and Ignite Arrows.

I saw a build like this a while back. I heard it worked well. You should try using greater conflag. And yes, piercing damage is physical damage. Just like slashing, blunt, and all those other kinds. Yes it's elite, but then all your teammates attacks would be fire damage too, dealing more damage and burning. My suggestion would be to try and find some way to be able to cover the hex. Eles aren't good for hexes. Maybe a teammate?

DeanBB

DeanBB

Forge Runner

Join Date: Jul 2005

Arizona

Wizardry Players Guild, http://4guildwars.7.forumer.com

How about a fiery bow, conjure flame and ignite or kindle, skipping the 2nd prep? Damage is then: Arrow + ignite + conjure flame damage + burning. Even regular bow shots then trigger Rodgort's burning.

Note that you will pay the full cost of Rodgort's, spells are not reduced by expertise. A ranger with druids has 33 energy I believe and you just burned 25/33 on a single spell.

Sol_Vie

Sol_Vie

Desert Nomad

Join Date: Aug 2005

Boston, MA

Blood Of Orr [BoO]

I personally would have to go with the Greater Conflag. The fact that your entire team would be inflicting fire damage is pretty tempting...

Kurow

Kurow

Krytan Explorer

Join Date: Jun 2005

Seattle

Faces of Death [Tye]

R/W

greater conflag makes everyone do fire damage mind you.

Also, this sounds horrendously energy intensive, how would you cast mark of rodgort consistently? 25 mana ever 18 seconds (at the most) is a tough thing to make with a ranger, especially if you are using other skills. Maybe a E/R would work better? Sure it would be a sacrifice in armor, but if you have pyromancer's armor and greater conlag, im sure it would make up for it.

Sol_Vie

Sol_Vie

Desert Nomad

Join Date: Aug 2005

Boston, MA

Blood Of Orr [BoO]

Yes I know GC makes everyone do fire damage. But not everyone will have Mark of Rodgort on them. Besides, just get some armor vs. fire. Drakescale is it?

DeanBB

DeanBB

Forge Runner

Join Date: Jul 2005

Arizona

Wizardry Players Guild, http://4guildwars.7.forumer.com

What's the point of everyone doing fire damage? If you put the hex on a critter you will be hitting it and setting it on fire and then hitting it again to keep it burning - multiple people hitting it won't make it burn any faster.

Of course in areas like the Shiverpeaks GC would make sense.

Sol_Vie

Sol_Vie

Desert Nomad

Join Date: Aug 2005

Boston, MA

Blood Of Orr [BoO]

Yeah I slapped my forehead when that realization came to me about 30 seconds after I posted it. Maybe GC would be better with a team build. (For example a E/Me with Arcane and Rodgort's, a ranger with the a similar build as that up above.Inflict massive burning all around... could work.)

Cyan The Archer

Cyan The Archer

Jungle Guide

Join Date: Dec 2005

Denmark

R/

Glyph of Lesser Energy could be an idea.