Trade / Crafting skills

Infuscare

Pre-Searing Cadet

Join Date: May 2005

I just thought it would be a cool thing to add to the game if you could use some of the raw materials you find to make your own weapons and armor. You could have the mage classes (mesmer, monk, elementalist, necro) that could take items that already exist and enchant them, and have the fighter classes (ranger, warrior) that can forge the weapons.

You could make the quality of the weapon dependant on the type of weapon or enchantment (ie. swordsmanship = better sword, illusion = better enchantment). You can be a little creative for the skill used for each construction. It could also be a percentage chance that the craft or enchantment succeeds.

Having a special place to do it would probably be the best way to go. Like have an forge for weapon crafting where smiths provide you with equipment for a limited time (for a price of course ) and the same with mages that assist you in writing runes on the weapon, or something to that effect.

Anyway, I'm kind of thinking out loud here, let me know what you think

Loviatar

Underworld Spelunker

Join Date: Feb 2005

use search
been discussed to death already

no

relientK_fan

Frost Gate Guardian

Join Date: May 2005

Somewhere, Nowhere

Sith Overlords[SO]

W/Mo

Loviatar, quit trolling. :P

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by relientK_fan
Loviatar, quit trolling. :P
sorry but it comes up like
*whack a mole*

14 pages of threads have crafting pop up in them.

is that not enough?

relientK_fan

Frost Gate Guardian

Join Date: May 2005

Somewhere, Nowhere

Sith Overlords[SO]

W/Mo

Yeah, but no one likes to read the same ideas, and I'm too lazy to use the search function.