What are the capabilities of a Ranger/Monk (R/Mo)

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

What can a Ranger/Monk do?

I know people say that players choose monk as their secondary a lot when they don't need a secondary really, but, I really want to know how a monk can benefit my ranger.

Can he improve damage?
Keep him alive? A survivor?
Good runner?
What skills/spells help him? Are most skills just not worth it?

***
My history with R/*: I have played a R/W effectively, I know what a R/Me's capabilities are, I and am almost done testing the R/N, which seems to have powerful capability but, in my opinion, is not that fun to play. However, I'm still in testing, my opinion may change with my new experiences.
***

What I have learned so far:
-Mark of Protection {E} helps a lot.

Apple

Apple

Desert Nomad

Join Date: Dec 2005

N/Mo

Mark of Protection/EoE. Work from there. :P

Robster Lobster

Krytan Explorer

Join Date: Dec 2005

Various Smite buffs can work nicely with Barrage in PvE.

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

Keep it up, I am anxious to learn what you know.

chris_nin00

chris_nin00

Dun dun dun

Join Date: Aug 2005

Reddit Guild

R/

Hmmm...
Judges Insight works well with barrage if you want to do that .

LAMS3K

Academy Page

Join Date: Nov 2005

Fifteen Over Fifty[Rare]

R/Mo

Protective Bond + Storm Chaser + Greater Conflagration {E} = Severely reduced damage.

Protective Bond + Marksman's Wager {E} = Same thing. Just more difficult.

VGJustice

VGJustice

Desert Nomad

Join Date: Jul 2005

Tyria, cappin' ur bosses

Boston Guild [BG]

R/W

There's also pet build ideas. Take Life Bond instead of Parasitic Bond and Shielding Hands.

You can also add in a Life Bond if you're bringing Barrage. At a high enough Expertise level, the loss of a pip doesn't really do anything.

And, like they said, Smiting skills blend nicely with Marksmanship skills, in general. There's even a Smite skill that gets the bennefit from Expertise. I think it's just plain ol' Smite :P

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

Alright, alright, cool, cool, anything else?

VGJustice

VGJustice

Desert Nomad

Join Date: Jul 2005

Tyria, cappin' ur bosses

Boston Guild [BG]

R/W

Extra self heals?

A note on that: A R/Mo should never try to heal the party. Keep self heals only, and keep them to a cheap minimum (Orison, maybe)

IMO, a R/Mo is mostly a support build or an attack build. Attack is obvious. For support, just figure out what the Monks are bringing and take along things to supplement that. Warriors love it when you bring Mend Ailment.

I guess it's like any other build. Skill for the team and the area.

Eternity

Academy Page

Join Date: Jan 2006

Error Seven Operators [Call]

PvE-wise, Rebirth. 'Nuff said
If you go PvP, Martyr and Mend Ailment aren't bad for an IWAY trapper (double Spike Trap is overrated IMO). And of course, many top guilds like to throw in a R/Mo into their spike just to confuse you .

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

Alright, not bad, not bad? What else can you throw at me?

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

When I first started playing GW, my first char was a R/Mo. I never used the monk stuff much, so I switched to R/E and used Conjure Flame with Ignite Arrows and Dual Shot (this was before the AoE update and before I capped Barrage). Later on I switched to R/Me to work as a trapper, but now I'm back to R/Mo and the only monk skill I use is Rebirth. I occaisonally switch to R/Me if I feel like using traps (Mantra of Resolve ftw), but generally prefer to keep my attributes focused in my ranger abilities.

Yakumo

Yakumo

Lion's Arch Merchant

Join Date: Nov 2005

UK

Hearts Of Fury [HoF]

R/

Ideas I'm toying with for my R/Mo, not sure how they'll work though...

Judge's Insight with Penetrating Attack to give 40% armor penetration. With a Horn Bow/Sundering bowstring, should be able to get 50% armor penetration.

Judge's Insight with any bow attacks to deal holy damage, should be great against undeads.

Live Vicariously/Vigorous Spirit with Barrage/Dual Shot for self-healing, every arrow hit is a heal.

Watchful Spirit for +2 health regen... like having a Ranger with Mending, but without the need to put points in Healing Prayers.

Pet tank with Essence Bond = battery!

Zephyr Jackson

Zephyr Jackson

Krytan Explorer

Join Date: Oct 2005

Kansas

E/Mo

IMO R/Mo Is best Speed Runner, Traps for Uw Are Nice,

I'd go R/e Id get a Shocking Grip, or Fiery Grip, Dual with Conjure Flame/Lightning +Barrage = Mega Damage

R A C

R A C

Lion's Arch Merchant

Join Date: Sep 2005

In my parent's basement

R/Mo

I thought it was the string that added ele type? But anyway, judge's insight+ barrage pwns undead. Drop fav. winds, cast judge's, and nuke away. Smiting lvl 8 or so works well (15 sec. judge's). zealus string for monster energy regen.