1. Shadow Staff of Warding
Energy +10
Lightning Damage 11 - 22 (req. 11 Air)
Halves recharge of spells (Chance 8%)
Armor + 7 (vs. elemental attacks)
2. Hale Jeweled Staff of Enchanting
Energy +10
Chaos damage 11- 22 (req 8 illusion)
Reduces Crippled on you by 20%
Health +29
Enchantments last 17% longer
PC on 2 gold staff's
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