Should I remake or keep my current? Advice please!

Razik

Pre-Searing Cadet

Join Date: May 2005

Ok I made a N/ME, and I seem to always get owned at arena by warriors. My stats are 3 Illusion, 2 Domination, 1 Inspiration, and 4 Blood. It's a new character, I know, but N/ME just doesn't seem to work for me, and I usually get owned by warriors in seconds. Should I keep this character and advance it or scrap it and remake?

Fultz

Fultz

Ascalonian Squire

Join Date: May 2005

To be honest with you, it seems you're still relatively low. I would play through the game a little bit more. It really comes down to if you have fun playing your character or not, it also has to deal with knowing how to play that character. As a N/Me you may run into a bit of Energy management. However, around level 10-12 you get some siphoning skills from the Mesmer trainers. I'm sure being able to draw both health (as a Necromancer) and energy as well as anti-caster spells (Mesmer) will make your character versitle against casters and several forms of melee. So don't give up just yet, but definitly unlock some more skills and play around with different combos. Good Luck!

NiGht_HaWk

NiGht_HaWk

Academy Page

Join Date: Apr 2005

Somewhere over the rainbow

Gabriels Crusaders

N/Me

N/Me can be a very powerful anti-warrior character. Necromancer curses like Faintheartedness and Enfeebling Blood can really shut down a warrior. Added to that, Mesmer skills like empathy add to the chaos. If played correctly, your character can own warriors. I would say keep on with it, play the game more and get more skills. If you want to go with the anti-warrior scheme, put points in Curses and Domination Magic.

WNxTyphoon

WNxTyphoon

Academy Page

Join Date: Feb 2005

Warrior Nation

R/W

If you want to pvp, Necro primary just isn't the optimal path to take.

Cogburn

Pre-Searing Cadet

Join Date: May 2005

N/Me is a good all-round suppression.

At low levels, focus on one kind of suppression... do you want to shut down casters or tanks? Do you have at least 4 spells that affect that kind of player? If so, what order is best to use them to shut them down fastest. If not, go get some.

Again, at low levels, dump as MANY points as possible into your primary attack type. This way you maximize your output. Do the math in your head... How many energy points do I need to cast these 4 spells and how long can I keep it up? What results can I expect to see for how long?

A little bit of forsight will give you an edge on low level combat.

Of course, that wont stop that lvl10 warrior from stomping on your head.