2 professions, satisfied and not satisfied.

Fox Reeveheart

Fox Reeveheart

Jungle Guide

Join Date: Jul 2005

Michigan

none q.q

D/

I find this to be a double-edged sword when only having 2 new professions for factions.

negative: obviously its the fact that its only 2 new classes, i DISTINCTLY had the impression it would be 6 totally new classes, may cause disillusion for some.

positive: Though it may just be 2 new classes, I am satisfied how they are set up and hope this goes the same for each expansion.

what do I mean by this?

A fighter class and a caster and/or support class

Assassin obviously fighter and the ritualist the caster and/or support class.

I hope this holds each time. chapter 3 could see like.... a pirate and a psionics caster

For all those that dont know, psionics is like...... mind magic. Psionics basically use brain power to create something from their mind, not through rituals or powerful magic words or incantations, just through the power of their brain!.... they have a big affinity for psionic crystal creatures as pets.... cool looking....

chapter 4.... who knows, im out of ideas for the moment, just look to dnd to find some ideas.

Resette

Ascalonian Squire

Join Date: Jan 2006

Massachusetts USA

Xen of Onslaught

Mo/Me

2 classes isn't exactly a small number of classes considering how difficult it is to make a game this balanced...to add 6 classes in addition to the original six would be a hellish nightmare in regards to balancing everything out. I'd like six new classes too, but I'm content with two considering it's been less than a year since GW came out.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Don't think of it that way, think of it as 24 new possible combinations to play with.

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

Let's not get ahead of ourselves here lol, ch.2 isn't even out yet...

Ruvaen

Ruvaen

Frost Gate Guardian

Join Date: Aug 2005

CA

W/

Quote:
Originally Posted by Jetdoc
Don't think of it that way, think of it as 24 new possible combinations to play with.
Exactly. =)

I'd actually feel a bit overwhelmed by the learning curve for all the class and skill combinations that would have to be mastered in order to remain competitive in pvp if it was more than three new classes being introduced.

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

You forgot there are ~150 skills for the old classes...so its like 8 new classes!

Orbberius

Krytan Explorer

Join Date: Sep 2005

2 is really quite a bit. I don't know if they will keep up that rate for all the expansions, because if so, that's 4 new classes a year after Factions!