My first idea is for Non-Combat professions, for those people who don't want to do quests, missions, etc. I think they should have mining, weaponsmithing, fletching, herblaw, alchemy, and maybe some others. These would not be a grind, they would be spare time things, or a way of making some extra gold. For example, if you mine, you can only mine for so long, maybe 15 minutes or less, then a huge horde of monsters will attack. You try to run back with your ore without dying. If you make it out, you have ore to craft with or sell? See what I'm getting at?
Now, let's see your ideas. And if I see a search troll, I am ignoring you, and saying you spammed my nice thread.
