as it says.
some will be such that it'd be unlikely/impossible to get all the bonuses in one try.
Or that one or more bonuses require, say, a mesmer or necro to work.
Or the bonus unlocks a bonus or bonus mission in another place.
missions with multiple bonuses
Xue Yi Liang
Neo Nugget
ummm...interesting...lets leave it at that
Neo Nugget
its not a bad idea...im just not really sure what u mean besides 2 bonuses
Caged Fury
/signed
But only if the reward for completing the bonus is better. Most players these days only do the missions, ignoring the bonus, just to push forward. An extra 1000Xp for doing the bonus isn't much of an incentive for people to do them, especially if they're already Level 20. The only ones who do bonuses tend to be players who like having completeness, really enjoy PvEing, or those who require the Xp.
But only if the reward for completing the bonus is better. Most players these days only do the missions, ignoring the bonus, just to push forward. An extra 1000Xp for doing the bonus isn't much of an incentive for people to do them, especially if they're already Level 20. The only ones who do bonuses tend to be players who like having completeness, really enjoy PvEing, or those who require the Xp.
Tuoba Hturt Eht
YESSSSSSSSSSSSSSSSSSS
MORE BONUSSSSSSSSS OBJECTIVESSSSSSSS
EACH OBJECTIve gives 1,000k experiece points and 1 skill point ...
This is a sugesstion for future versions of guild wars...
At the moment ...
It is only 1 extra "bonus" objective per mission ...
Make it so that...
Have more than 1 "bonus" objective per mission ...
Please forgive me for the caps...
I am posting under influnce of henesssy ...
Had an arguement with my girl friend..
Roar...
Good suggestion ...
Xue Yi Liang...
You're a chinese aren't you?
Cheeeerrrssssss
MORE BONUSSSSSSSSS OBJECTIVESSSSSSSS
EACH OBJECTIve gives 1,000k experiece points and 1 skill point ...
This is a sugesstion for future versions of guild wars...
At the moment ...
It is only 1 extra "bonus" objective per mission ...
Make it so that...
Have more than 1 "bonus" objective per mission ...
Please forgive me for the caps...
I am posting under influnce of henesssy ...
Had an arguement with my girl friend..
Roar...
Good suggestion ...
Xue Yi Liang...
You're a chinese aren't you?
Cheeeerrrssssss
edwinna elbert
Having a second or third high-level bonus of greatly incrased difficulty would add some replay value to all the missions, though it would also obviously be some work in terms of planning and testing, as anything (I don't think slapping a few L28 monsters in a random area of the map would be much fun) it would be nice.
As a side point, why do people need incentive to do things? I had no incentive to go and explore the whole of the Falls, or run from Rankor to Beacon's, or finish all the other bonuses or ANYTHING. You do it becuase it's fun. If you only measure fun in rewards I think you're mising the point.
As a side point, why do people need incentive to do things? I had no incentive to go and explore the whole of the Falls, or run from Rankor to Beacon's, or finish all the other bonuses or ANYTHING. You do it becuase it's fun. If you only measure fun in rewards I think you're mising the point.
Kai Nui
Yeah, that'd be great. Then maybe we can have it so you go back to the later missions to do other things. Kind of like how you go back for the Titan quests from glint.
Xue Yi Liang
Well, the whole idea was in adding replay value to some missions. When you've done the missions before there's little incentive to repeat them unless you're helping a friend or farming.
But if the mission has something new to offer to someone repeating it (e.g. bonuses, hidden bonuses, unlocked quests etc.) that might make things more interesting. A party may consist of players of different levels of experience who are looking for different things out of the same mission.
At least that's the idea.
But if the mission has something new to offer to someone repeating it (e.g. bonuses, hidden bonuses, unlocked quests etc.) that might make things more interesting. A party may consist of players of different levels of experience who are looking for different things out of the same mission.
At least that's the idea.